Unknownhand's Comments
(218) comments by Unknownhand
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Aura of Gonk: you have to wait 8 rounds before you can use the ability.
Once used it has a 4 round CD before you can use it again. The healing only happens to the front line pet no matter what sort of damage is occuring(Turret, Immolation, Cyclone, Scorched Earth *Weather) Basically any damage happening to the enemy pet(s) will proc a heal for each time it hurts an enemy pet.
Peddlefeet's Rapid fire shoots 6 times for almost 600 hp gained.
Sunborn's Omnislash as well. 2 hits per pet.
Trihorn charge with tail smash will work very well together to kill off those low healthed backline healers.
Works really well with the ability Uncanny luck.
I am curious to see what Toxic Bite will do. It says it plays off of dots... but not direct hits?
This pet is allot more powerful then I first expected. With Volcano waiting 2 rounds until it goes off it allows you to set up some amazingly damaging attacks.
This pet radiates darkness as a continual animation. Quite a cool effect.
Adding Flyby (+25%) and Swarm (+100%) more damage per hit will make for a deadly wasp... not only that... Swarm's damage increase lasts for 2 rounds after the attack of Swarm ends regardless of how many times the enemy is hit.
This is a crazy damage pet. Warning squawk causes your entire team to have an increased crit chance for 3 rounds. That includes every multi round attack already ongoing e.g. Swarm of flies and Immolation. In addition you have the ability to increase the damage the enemy pet takes by 50% or 25% depending on which tier 2 talent you pick.
To top it off you have Flurry... the decoy barrier breaker. Aaand He's only 10 bucks and cute!
Each hit of Flurry is 315... with those two abilities....
Just wander around collecting all the pets and you get this little... sucker.... but for real though... it is really creepy and reminds me of a face hugger. Flies at different heights and looks around. Animations are really well done.
I grabbed a S/S version of this pet. I am interested to see what kind of teams I can create with a crystal prison/call darkness combo. :)
Twelve secret herbs and spices ^_^
Get in mah bag you little Marmot! Hearthy here I come! :D
Pets don't drop all the time but if you kill them daily you will collect them pretty fast. I managed to find 3 today. Good hunting! It would be best to tag along with a tank as some of the mobs can hit quite hard.
Avalanche, Thunderbolt, and Thunderclap all do the same thing, it just depends on what cool down you need and how strong.
What makes Thunderclap different is that Skum has Roar to increase the main pet's damage by 25%.
Stormborne Whelpling however has Call lightning which increases the abilities damage by 25% and also adds the weather effect as well to the mix.
Ha! A chubby cat! :D
The ones based around the temple are on a very long timer. I managed to tame one just sitting to the left of the north side. The fastest way would be to find it as an added pet. S/S will be my go to for this pet. P/P would be cool too. Too bad we can't buy upgrade stones with our old currency anymore.
Just south of Boralus along the coast you can find many who join the battle with other pets.
Sticky Goo is broken at the moment. The talent will not do anything. It doesn't cast or do anything yet it counts as if you did cast something. Openning a ticket.
This would be a good pet to set up some fights with. Even a Murkalot team due to the weather effect he has. I hope I can reach 1000.... XD
This is a really cool pet for Legendary boss fights. Even with the debuff of 50% damage reduction.... "Murder the innocent" goes right through it. Even while they have the Elite buff(-50%) and Shell sheild you will still reduce their life by 30%. Which is allot of life if they have 2170 hp.
I love using Murkalot with two of these P/P pets. Left and Right fists with plenty of healing for themselves while they are in the back line. Going up against magic pets kinda sandbags this team however... but most other teams can be oneshot with RI.