My teams are mostly from Vaeevictiss' post for Wailing Cavern teams over here with slight modifications: viewtopic.php?f=3&t=16814
I have used these teams since week 1 of Wailing Caverns, and I have tested the scripts 3 separate times today and so far it's 100%. If you get any errors, be sure to let me know. The last thing I want to do is waste your time considering you cannot heal your pets in this dungeon.
I will export the notes I wrote for the teams just in case anyone finds them helpful or wants to use my teams without using tdBattlePetScript.
Budding Everliving Spore
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Budding Everliving Spore:3I1R:12171JV:1226FE:1116E2:N:Note: Use H/P Periwinkle, H/H Silithid.\n\nTurn 1 Clobber\nTurn 2 Stoneskin\nTurns 3+ Deep Bite until Spore is dead.\n An enemy pet comes in.\nTurn 1 Deep Bite until you or enemy is dead.\n An enemy pet comes in.\nTurn 1 Clobber then Deep Bite if your Periwinkle Calf is still alive, otherwise bring in Silithid Hatchling and use Sandstorm then spam Scratch until fight is over.
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).dead & !self(#3).played ]
if [ self(#2).active ]
ability(Sandstorm) [ self.ability(Sandstorm).usable ]
endif
ability(Clobber) [ enemy.round = 1 ]
ability(Stoneskin) [ self.round = 2 ]
ability(#1)
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Deviate Chomper:3I1K:222811C:2215JM:21244C:N:Note: Use anything but an S/S Crow\n\nTurn 1 Call Darkness\nTurn 2 Alpha Strike -> enemy dies\n An enemy pet comes in.\nTurn 1 Nocturnal Strike\nTurn 2+ Alpha Strike -> enemy dies\n An enemy pet comes in\nTurn 1 Alpha Strike until enemy dies.
change(#2) [ self(#1).dead & !self(#2).played ]
ability(Call Darkness) [ self.round = 1 & self(#1).active ]
ability(Nocturnal Strike) [ enemy(#2).active & enemy.round = 1 ]
ability(#1)
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Deviate Flapper:3I1J:2218117:2215JM:21244C:N:Turn 1 Darkmoon Curse\nTurn 2 Inner Vision\nTurn 3 Focused Beams. \nTurn 4+ Inner Vision + Focused Beams until all pets are dead. If Darkmoon Eye dies, bring in backup pets to clean up.
change(#2) [ self(#1).dead & !self(#2).played ]
if [ self(#1).active ]
ability(Darkmoon Curse) [ self.round = 1 ]
ability(Focused Beams) [ self.aura(Inner Vision).exists ]
ability(Inner Vision)
endif
ability(#1)
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Deviate Smallclaw:3I1I:111B8L:1117AI:11161T9:N:Turn 1 Build Turret\nTurn 2 Metal Fist.\nTurn 3+ Use turret off cooldown and fill with Metal Fist until Clockwork Gnome dies.\n Bring in Darkmoon Tonk\nTurn 1+ Missile until fight is over.
change(#2) [ self(#1).dead & !self(#2).played ]
if [ self(#1).active ]
ability(Build Turret) [ self.ability(Build Turret).usable ]
ability(Metal Fist)
endif
if [ self(#2).active ]
ability(Missile)
endif
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Dreadcoil:3I1N:112716B:112780:21141DR:N:Note: A substitute for Lil' XT can be any pet with Metal Fist or Zap as their first slot ability.\n\nTurn 1 Shock and Awe\nTurn 2+ Zap until Dreadcoil is dead.\n An enemy pet comes in.\nTurn 1 Ion Cannon -> your Menagerie Custodian dies.\n Bring in Lil' XT\nTurn 1+ Zap until enemy dies.\n An enemy pet comes in.\nTurn 1+ Zap until fight is over.
change(#2) [ self(#1).dead & !self(#2).played ]
ability(Shock and Awe) [ self(#1).active & self.round = 1 ]
ability(Ion Cannon) [ enemy(#2).active & enemy.round = 1 ]
ability(Zap)
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Growing Ectoplasm:3I1Q:12181Q:11181O:112CAJ:N:Turns 1-2 Lift-Off\nTurn 3 Scorched Earth\nTurn 4 Breath -> your Crimson Whelpling dies.\n Bring in Dark Whelpling\nTurn 1 Shadowflame\nTurn 2 Shadowflame -> Growing Ectoplasm dies.\n An enemy pet comes in.\nTurn 1+ Shadowflame until your Dark Whelpling dies.\n Bring in Darkmoon Zeppelin\nTurn 1+ Missile until fight is over.
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).dead & !self(#3).played ]
if [ self(#1).active ]
ability(Lift-Off) [ self.round = 1 ]
ability(Scorched Earth) [ self.round = 3 ]
endif
if [ self(#3).active ]
ability(Decoy) [ self.ability(Decoy).usable ]
endif
ability(#1)
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Growing Ectoplasm 2::121A7J:1218F9:1227C5:N:Note: Onyxian Whelpling can be replaced by Spawn of Onyxia. \nNote: Same fight as the last.\n\nTurns 1-2 Lift-Off\nTurn 3 Scorched Earth\nTurn 4 Breath -> your Onyxian Whelpling dies.\n Bring in Spawn of Onyxia\nTurn 1 Shadowflame or Breath\nTurn 2 Shadowflame or Breath -> Growing Ectoplasm dies.\n An enemy pet comes in.\nTurn 1+ Shadowflame or Breath until your Spawn of Onyxia dies.\n Bring in Darkmoon Zeppelin\nTurn 1+ Missile until fight is over.
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).dead & !self(#3).played ]
if [ self(#1).active ]
ability(Lift-Off) [ self.round = 1 ]
ability(Scorched Earth) [ self.round = 3 ]
endif
if [ self(#3).active ]
ability(Extra Plating) [ self.ability(Extra Plating).usable ]
endif
ability(#1)
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Hiss:3I1P:121586:111485:21141C4:N:Turn 1 Extra Plating and use on CD.\nTurn 2+ Metal Fist until your Mechanical Companion is dead.\n Bring in Personal World Destroyer\nTurn 1-2 Metal Fist until Hiss is dead.\n An enemy pet comes in.\nTurn 1 Screeching Gears\nTurn 2 Metal Fist -> enemy pet dies.\n An enemy pet comes in.\nTurn 1 Screeching Gears\nTurn 2+ Metal Fist until fight is over.\n\n\nNote: Companion can be replaced by a mech with mech abilities, 312 speed or higher, and a dodge/damage reduction ability to avoid first big attack.
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).dead & !self(#3).played ]
if [ self(#1).active ]
ability(Extra Plating) [ self.ability(Extra Plating).usable ]
endif
if [ self(#2).active ]
ability(Screeching Gears) [ enemy.round = 1 ]
endif
if [ self(#3).active ]
ability(Decoy) [ self.ability(Decoy).usable ]
endif
ability(#1)
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Phyxia:3I1O:11281DA:112C3K:111C146:N:Turn 1+ Metal Fist until Phyxia is dead. \n An enemy pet comes in.\nTurn 1 Ion Cannon -> your Draenei Micro Defender dies.\n Bring in Mechanical Yeti\nTurn 1+ Metal Fist until enemy dies.\n An enemy pet comes in.\nTurn 1 Call Lightning\nTurn 2 Ion Cannon
standby [ enemy.aura(Underground).exists & !self.aura(Squeeze).exists ]
change(#2) [ self(#1).dead & !self(#2).played ]
if [ enemy(#3).active ]
ability(Call Lightning)
ability(Ion Cannon)
endif
ability(Ion Cannon) [ enemy(#2).active & enemy.round = 1 ]
ability(Metal Fist)
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Son of Skum:3I1L:212415R:222414S:12241LQ:N:Note: Start off with a P/P breed.\n\nTurn 1 - Black Claw \nTurn 2 - Hunting Party\nTurn 5 - Leap -> Son of Skum dies.\nContinue as long as possible then clean up with either Dream Whelpling or Emerald Proto-Whelp with Emerald Presence + Emerald Bite.
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).dead & !self(#3).played ]
ability(Black Claw) [ !self.ability(Leap).usable & !self.ability(Hunting Party).usable ]
ability(Black Claw) [ !self.ability(Bloodfang).usable & !self.ability(Hunting Party).usable ]
if [ enemy(#1).active ]
ability(Black Claw) [!enemy.aura(Black Claw).exists]
ability(Hunting Party)
ability(Leap)
endif
ability(Hunting Party) [ self.ability(Hunting Party).usable ]
ability(Bloodfang)
ability(Leap)
if [ self(#3).active ]
ability(#1)
endif
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Vilefang:3I1M:1225198:11161N5:1110201:N:Turn 1 Extra Plating\nTurn 2-3 Launch Rocket x2 (one to prep, two to launch)\nTurn 4+ SMCKTHAT.EXE until Vilefang dies.\n An enemy pet comes in.\nTurn 1-2 Launch Rocket x2 \nTurn 3 If Lil Bling is still alive, Metal Fist. Bling dies.\n Bring in Empyreal Manafiend\nTurn 1+ Arcane Blast until both pets are dead.
change(#2) [ self(#1).dead & !self(#2).played ]
if [ enemy(#1).active ]
ability(Extra Plating) [ self.round = 1 ]
ability(Launch Rocket) [ self.round = 2 ]
ability(Launch Rocket) [ self.round = 3 ]
endif
if [ enemy(#2).active ]
ability(Launch Rocket) [ enemy.round = 1 ]
ability(Launch Rocket) [ enemy.round = 2 ]
endif
ability(#1)