https://www.wowinterface.com/downloads/ ... 5Beta.html
Feel free to post feedback here. This thread will hopefully be a place to ask questions, suggest changes, etc. not only during the beta but after it goes "live" as well. Of course you're welcome to post on wowinterface, curse or the official forums too. (I only have access to NA official forums, unfortunately.)
It's mentioned below but I highly recommend backing up your WTF folder before you install. And when you do install, delete your old Interface\AddOns\Rematch folder. (The files are entirely different.)
Changes
There are many (many) changes, not all listed here, but some highlights include:
General UI:
- A more polished and consistent UI using modern elements like scrollboxes and views, while keeping a familiar look and feel
- The toolbar now includes more buttons, including rarity and leveling stones (that automatically change based on summoned pet and stones you have), a Load Random Pets button, and a pet satchel button to cycle through buttons in more compact views
- Tooltips now have an option for a delayed mouseover reaction speed (Slow, Normal, Fast) like pet cards and ability tooltips
- Throughout the UI, text in the dark blue "rare" color is a little bit brighter to make it easier to read against dark backgrounds
- Lists (pets, teams, targets, queue) can be separately made compact while other lists remain in their normal size
- The standalone window can now be expanded into three panels like the journal, while still collapsible down to two or one panels (or minimized)
- Tabs now align with the chosen anchor (eg. bottomright anchor will move tabs to bottomright)
- The standalone window can now be anchored to center top and center bottom in addition to the four corners
- Pets can be marked and filtered with a "Pet Marker" similar to the target/world markers (skull, cross, star, etc.)
- From the filter menu, pet markers can be renamed to use for whatever purpose you want. Rename star to "Pets to Buy", skull to "Tier 1 Pets", etc.
- A list of filtered pets can be exported from the pet filter menu, optionally as a csv of their stats such as rarity, level and breed
- Pets can now be sorted by three levels of sort instead of one
- The number of teams a pet belongs to is now a sort option
- Compact pet lists are now styled more similarly to the normal-sized pet lists
- Pet cards are now minimizable for a more compact view of a pet's stats and abilities
- More options to "flip" a pet card over, including changing modifier key or requiring a click
- Background art for pet cards now include portrait, icon, pet type or no art in addition to expansion art
- Pets of the 350+ notable targets now display their rarity and stats on the pet card, with abilities adjusted for their stats
- Ability tooltips now have an option for background art of its icon or pet type
- Teams can now contain multiple targets
- Teams are now organized into unlimited, scrollable, collapsable groups with up to 15 of them being shown as team tabs
- Teams and groups can be picked up onto the mouse and reorganized by drag and drop, much like pets in the queue
- In addition to drag and drop, a Team Herder tool from the Teams button allows easily moving many teams to other groups with simple clicks
- Team groups can be colored and teams within will inherit their color
- Leveling preferences and win records properties are now within the team edit dialog and not separate tooltips/dialogs
- Targets can now be assigned to multiple teams, with a priority order of teams you can reorder
- The target list is now in its own tab with targets colored by the expansion they're from
- Random counter pets can be loaded for any of the 350+ known targets to randomly pick high-level pets that are Strong Vs and Tough Vs the target's pets
- When targeting something with more than one team, the target panel will display the topmost team with buttons to cycle through other teams
- When targeting wild pets, the target panel at the top will now display the pet for viewing its pet card and abilities before you battle
- Notable targets with known pets will always display their pets in the target panel in modes that always display the target panel
- Target models in the target panel are now displayed as their better-curated 2D portrait
- A new Default Preferences in addition to Team and Group Preferences allows setting criteria regardless of the team loaded (such as a global max level for the queue)
- The queue now uses a stable sort by default so all things being equal, pets remain in the order they were added/moved during a sort
- Pets in a team can now be sorted to the top of the queue
- The leveling queue can now be exported and imported
- Many options were converted to dropdowns
- Targeting Options has been renamed Interact Options with separate interact behaviors for target or mouseover of saved targets
- (If looking for Auto Load, it's in one of the Interact Options dropdowns)
- Toolbar Option 'Move Toolbar To Bottom' was removed to make layouts easier to maintain
- Standalone Window Option 'Combine Pets And Queue' was removed to make layouts easier to maintain, and it's no longer needed with 3-panel option
- (If anything else is missing let me know. It may have been an oversight or moved elsewhere. The above two are the only two options intentionally removed that I can think of.)
- Collection summary/statistics
- Sending/receiving teams in-game to/from other Rematch users
- Dealing with wrapped pets
- Creating a script to pull out localization strings
- Before installing this beta, I strongly recommend backing up your WTF folder (or the Rematch.lua within, described below) in case anything happens, so you don't lose your teams and settings to a bug in the beta.
- Your queue, teams and many (not all) settings will seamlessly convert from Rematch 4 to 5 when you log in, but many settings will not carry over. Notably: Auto Load and related options will not automatically carry over. (These are in Interact Options now and have changed a lot.)
- Some team names may be slightly renamed to add a number after them to keep them unique. If you had a team named Squirt with a target and another team named Squirt without a target, then the latter will be renamed to Squirt (2) (or an incrementing number if 2 already used). The team with the target will always be the "primary" team on an upgrade from 4.x to 5.x. In Rematch 5, teams are uniquely named regardless of whether they have targets or not.
- While old Backup strings are supported, they contain no information about the tabs other than their names. The new backup export includes information about groups (icon, color, sort mode, whether it's shown as a tab). If you import this new backup into Rematch 4, it will not recognize the icons and such.
- To do a large scale reorganization of your teams into new groups, I highly recommend using the Team Herder from the Teams button at the top of the Teams tab rather than dragging individual teams up/down the list. As you'll notice, when you pick up a team onto the mouse, it collapses other lists to choose where to drop it. (For drag and drop, if you prefer, search for the option "Require Click To Drag Teams". This may become default, I'm not sure yet.)
- Is there anything that doesn't make sense? The addon should be usable without a manual. More advanced features should be evident when they're discovered.
- Is there a bug? If so please describe the steps to reproduce it. I can realistically only fix bugs I can reproduce.
- Is there any behavior that was unexpected? Let me know what behavior you expected vs what happened.
- Is there a feature/option of Rematch 4 that you're not seeing? There are over 100 options to this addon and some were consolidated and some added. Some were probably missed. Some were dropped intentionally but feel free to ask.
- Is there anything else that would be useful within the scope of this addon? The scope is a journal alternative for managing pets and teams.
It's a separate addon here at wowinterface here: https://www.wowinterface.com/downloads/ ... 5Beta.html
It's also on the beta channel on curseforge: https://www.curseforge.com/wow/addons/rematch
The instructions below assume you're installing from wowinterface:
Using Rematch 4 or any other addon is not a prerequisite to trying this beta. But if you're an existing Rematch user, this addon should be installed over your existing Rematch folder while out of the game. I recommend:
- Exit the game entirely.
- Make a backup of your existing WTF folder (or specifically, World of Warcraft\_retail_\WTF\Account\%AccountName%\SavedVariables\Rematch.lua).
- Delete the Rematch folder from your Interface\Addons folder (specifically, World of Warcraft\_retail_\Interface\AddOns\Rematch).
- Extract the above download to Interface\Addons (or ontop of existing one if you didn't delete).
- Log into the game.
If you're a Rematch 4 user, the first time you log into Rematch 5, it will make an internal backup of your Rematch 4 teams and settings and then convert everything to Rematch 5. The internal backup will persist for at least as long as the beta lasts.
If you decide you want to go back to Rematch 4, repeat the above steps except download and extract Rematch 4 found here:
https://www.wowinterface.com/downloads/ ... match.html
If you were using Rematch 4.15 or greater before, it should automatically restore the old teams and settings. (Note: any changes in Rematch 5 will not translate back to Rematch 4. Re-installing Rematch 4 will revert to your teams and settings before the upgrade to Rematch 5.)
Thanks for trying this beta and thanks in advance for feedback!
- Gello
8/4/2023 edit: It's now available on curseforge beta channel