Here are my tdBattlePetScripts for Wailing Caverns!
Posted: June 7th, 2017, 4:40 am
Now that Rematch v4.6.8 supports exporting of pets with breeds, make sure you're using this version or higher before importing!
My teams are mostly from Vaeevictiss' post for Wailing Cavern teams over here with slight modifications: viewtopic.php?f=3&t=16814
I have used these teams since week 1 of Wailing Caverns, and I have tested the scripts 3 separate times today and so far it's 100%. If you get any errors, be sure to let me know. The last thing I want to do is waste your time considering you cannot heal your pets in this dungeon.
I will export the notes I wrote for the teams just in case anyone finds them helpful or wants to use my teams without using tdBattlePetScript.
Budding Everliving Spore
Deviate Chomper
Deviate Flapper
Deviate Smallclaw
Dreadcoil
Growing Ectoplasm
Growing Ectoplasm 2
Hiss
Phyxia
Son of Skum
Vilefang
My teams are mostly from Vaeevictiss' post for Wailing Cavern teams over here with slight modifications: viewtopic.php?f=3&t=16814
I have used these teams since week 1 of Wailing Caverns, and I have tested the scripts 3 separate times today and so far it's 100%. If you get any errors, be sure to let me know. The last thing I want to do is waste your time considering you cannot heal your pets in this dungeon.
I will export the notes I wrote for the teams just in case anyone finds them helpful or wants to use my teams without using tdBattlePetScript.
Budding Everliving Spore
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Budding Everliving Spore:3I1R:12171JV:1226FE:1116E2:N:Note: Use H/P Periwinkle, H/H Silithid.\n\nTurn 1 Clobber\nTurn 2 Stoneskin\nTurns 3+ Deep Bite until Spore is dead.\n An enemy pet comes in.\nTurn 1 Deep Bite until you or enemy is dead.\n An enemy pet comes in.\nTurn 1 Clobber then Deep Bite if your Periwinkle Calf is still alive, otherwise bring in Silithid Hatchling and use Sandstorm then spam Scratch until fight is over.
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).dead & !self(#3).played ]
if [ self(#2).active ]
ability(Sandstorm) [ self.ability(Sandstorm).usable ]
endif
ability(Clobber) [ enemy.round = 1 ]
ability(Stoneskin) [ self.round = 2 ]
ability(#1)
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Deviate Chomper:3I1K:222811C:2215JM:21244C:N:Note: Use anything but an S/S Crow\n\nTurn 1 Call Darkness\nTurn 2 Alpha Strike -> enemy dies\n An enemy pet comes in.\nTurn 1 Nocturnal Strike\nTurn 2+ Alpha Strike -> enemy dies\n An enemy pet comes in\nTurn 1 Alpha Strike until enemy dies.
change(#2) [ self(#1).dead & !self(#2).played ]
ability(Call Darkness) [ self.round = 1 & self(#1).active ]
ability(Nocturnal Strike) [ enemy(#2).active & enemy.round = 1 ]
ability(#1)
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Deviate Flapper:3I1J:2218117:2215JM:21244C:N:Turn 1 Darkmoon Curse\nTurn 2 Inner Vision\nTurn 3 Focused Beams. \nTurn 4+ Inner Vision + Focused Beams until all pets are dead. If Darkmoon Eye dies, bring in backup pets to clean up.
change(#2) [ self(#1).dead & !self(#2).played ]
if [ self(#1).active ]
ability(Darkmoon Curse) [ self.round = 1 ]
ability(Focused Beams) [ self.aura(Inner Vision).exists ]
ability(Inner Vision)
endif
ability(#1)
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Deviate Smallclaw:3I1I:111B8L:1117AI:11161T9:N:Turn 1 Build Turret\nTurn 2 Metal Fist.\nTurn 3+ Use turret off cooldown and fill with Metal Fist until Clockwork Gnome dies.\n Bring in Darkmoon Tonk\nTurn 1+ Missile until fight is over.
change(#2) [ self(#1).dead & !self(#2).played ]
if [ self(#1).active ]
ability(Build Turret) [ self.ability(Build Turret).usable ]
ability(Metal Fist)
endif
if [ self(#2).active ]
ability(Missile)
endif
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Dreadcoil:3I1N:112716B:112780:21141DR:N:Note: A substitute for Lil' XT can be any pet with Metal Fist or Zap as their first slot ability.\n\nTurn 1 Shock and Awe\nTurn 2+ Zap until Dreadcoil is dead.\n An enemy pet comes in.\nTurn 1 Ion Cannon -> your Menagerie Custodian dies.\n Bring in Lil' XT\nTurn 1+ Zap until enemy dies.\n An enemy pet comes in.\nTurn 1+ Zap until fight is over.
change(#2) [ self(#1).dead & !self(#2).played ]
ability(Shock and Awe) [ self(#1).active & self.round = 1 ]
ability(Ion Cannon) [ enemy(#2).active & enemy.round = 1 ]
ability(Zap)
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Growing Ectoplasm:3I1Q:12181Q:11181O:112CAJ:N:Turns 1-2 Lift-Off\nTurn 3 Scorched Earth\nTurn 4 Breath -> your Crimson Whelpling dies.\n Bring in Dark Whelpling\nTurn 1 Shadowflame\nTurn 2 Shadowflame -> Growing Ectoplasm dies.\n An enemy pet comes in.\nTurn 1+ Shadowflame until your Dark Whelpling dies.\n Bring in Darkmoon Zeppelin\nTurn 1+ Missile until fight is over.
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).dead & !self(#3).played ]
if [ self(#1).active ]
ability(Lift-Off) [ self.round = 1 ]
ability(Scorched Earth) [ self.round = 3 ]
endif
if [ self(#3).active ]
ability(Decoy) [ self.ability(Decoy).usable ]
endif
ability(#1)
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Growing Ectoplasm 2::121A7J:1218F9:1227C5:N:Note: Onyxian Whelpling can be replaced by Spawn of Onyxia. \nNote: Same fight as the last.\n\nTurns 1-2 Lift-Off\nTurn 3 Scorched Earth\nTurn 4 Breath -> your Onyxian Whelpling dies.\n Bring in Spawn of Onyxia\nTurn 1 Shadowflame or Breath\nTurn 2 Shadowflame or Breath -> Growing Ectoplasm dies.\n An enemy pet comes in.\nTurn 1+ Shadowflame or Breath until your Spawn of Onyxia dies.\n Bring in Darkmoon Zeppelin\nTurn 1+ Missile until fight is over.
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).dead & !self(#3).played ]
if [ self(#1).active ]
ability(Lift-Off) [ self.round = 1 ]
ability(Scorched Earth) [ self.round = 3 ]
endif
if [ self(#3).active ]
ability(Extra Plating) [ self.ability(Extra Plating).usable ]
endif
ability(#1)
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Hiss:3I1P:121586:111485:21141C4:N:Turn 1 Extra Plating and use on CD.\nTurn 2+ Metal Fist until your Mechanical Companion is dead.\n Bring in Personal World Destroyer\nTurn 1-2 Metal Fist until Hiss is dead.\n An enemy pet comes in.\nTurn 1 Screeching Gears\nTurn 2 Metal Fist -> enemy pet dies.\n An enemy pet comes in.\nTurn 1 Screeching Gears\nTurn 2+ Metal Fist until fight is over.\n\n\nNote: Companion can be replaced by a mech with mech abilities, 312 speed or higher, and a dodge/damage reduction ability to avoid first big attack.
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).dead & !self(#3).played ]
if [ self(#1).active ]
ability(Extra Plating) [ self.ability(Extra Plating).usable ]
endif
if [ self(#2).active ]
ability(Screeching Gears) [ enemy.round = 1 ]
endif
if [ self(#3).active ]
ability(Decoy) [ self.ability(Decoy).usable ]
endif
ability(#1)
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Phyxia:3I1O:11281DA:112C3K:111C146:N:Turn 1+ Metal Fist until Phyxia is dead. \n An enemy pet comes in.\nTurn 1 Ion Cannon -> your Draenei Micro Defender dies.\n Bring in Mechanical Yeti\nTurn 1+ Metal Fist until enemy dies.\n An enemy pet comes in.\nTurn 1 Call Lightning\nTurn 2 Ion Cannon
standby [ enemy.aura(Underground).exists & !self.aura(Squeeze).exists ]
change(#2) [ self(#1).dead & !self(#2).played ]
if [ enemy(#3).active ]
ability(Call Lightning)
ability(Ion Cannon)
endif
ability(Ion Cannon) [ enemy(#2).active & enemy.round = 1 ]
ability(Metal Fist)
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Son of Skum:3I1L:212415R:222414S:12241LQ:N:Note: Start off with a P/P breed.\n\nTurn 1 - Black Claw \nTurn 2 - Hunting Party\nTurn 5 - Leap -> Son of Skum dies.\nContinue as long as possible then clean up with either Dream Whelpling or Emerald Proto-Whelp with Emerald Presence + Emerald Bite.
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).dead & !self(#3).played ]
ability(Black Claw) [ !self.ability(Leap).usable & !self.ability(Hunting Party).usable ]
ability(Black Claw) [ !self.ability(Bloodfang).usable & !self.ability(Hunting Party).usable ]
if [ enemy(#1).active ]
ability(Black Claw) [!enemy.aura(Black Claw).exists]
ability(Hunting Party)
ability(Leap)
endif
ability(Hunting Party) [ self.ability(Hunting Party).usable ]
ability(Bloodfang)
ability(Leap)
if [ self(#3).active ]
ability(#1)
endif
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Vilefang:3I1M:1225198:11161N5:1110201:N:Turn 1 Extra Plating\nTurn 2-3 Launch Rocket x2 (one to prep, two to launch)\nTurn 4+ SMCKTHAT.EXE until Vilefang dies.\n An enemy pet comes in.\nTurn 1-2 Launch Rocket x2 \nTurn 3 If Lil Bling is still alive, Metal Fist. Bling dies.\n Bring in Empyreal Manafiend\nTurn 1+ Arcane Blast until both pets are dead.
change(#2) [ self(#1).dead & !self(#2).played ]
if [ enemy(#1).active ]
ability(Extra Plating) [ self.round = 1 ]
ability(Launch Rocket) [ self.round = 2 ]
ability(Launch Rocket) [ self.round = 3 ]
endif
if [ enemy(#2).active ]
ability(Launch Rocket) [ enemy.round = 1 ]
ability(Launch Rocket) [ enemy.round = 2 ]
endif
ability(#1)