Yay! Just got my Blizzcon 2016 murloc today! :D ♥
Posted: November 1st, 2016, 8:40 pm
Got both the alliance and horde but unsure if u can summon alliance murloc as horde and vise versa :-/ but u do get both!
<a href="/about/breanni.asp" title="Who's Breanni?" class="author">Breanni's</a> Magical Menagerie of WoW Vanity Pets & Companions
https://www.warcraftpets.com/community/forum/
https://www.warcraftpets.com/community/forum/viewtopic.php?f=2&t=16401
We'll be adding their pet profiles to WarcraftPets with battle information shortly!Aeolyn wrote:Do these guys look good for anything other than faction pride? Can't find info on their stats and such. Super on the fence about the ticket since money is so tight this year. Sounds like the Horde and Alliance ones have different stat distribution so ok curious as to which is "better".
Correct.Luxxy wrote:so let me get this straight, u can only summon the horde murky if your on your horde toon but cant on ally, and vise versa?
Did you do anything specific to get that message to go away? They weren't at the top of my list. I've summoned both of them, dismissed them, lvled them and I cant seem to get this "You have unopened items in your collection" message in the bottom right of my screen to go away. Very annoying to go through last nights raid with this pop up there covering where i keep my bag bars. Wish they woulda just mailed them.Gilneas wrote:It is in the pet journal. They are wrapped (they were at the top of my list) and I had to right click on them to open them.
Pretty sure if these guys are bugged right now, but they are currently super OP. The hit chance, damage, and how long the effect last on the tooltip currently says "DATA ERROR" for competitive spirit. The slot 1 spell - Competitive spirit does 317 damage and gives 25% damage bonus to whole team permanently which is broken in itself, the other spell in slot 1 is Blitz is a non-factor as his speed at lvl 25 is 281. Slot 3 spell - Mrrrgglllggghl (clone spell for 5 rounds) doesn't sound too crazy, but in conjunction with either spell in slot 2 overpowered (125% on next attack) or whirlwind (aoe dmg) it gets ridiculous. Both of those spells are normally 3 round cooldown spells, but the clone can and will cast these spells consecutively. So normally overpowered takes a round to cast and will make your next spell stronger, but with the clone you'll essentially get free procs of 125% dmg (150% if you take into account competitive spirit) or the 317 dmg from competitive spirit.Aeolyn wrote:Do these guys look good for anything other than faction pride? Can't find info on their stats and such. Super on the fence about the ticket since money is so tight this year. Sounds like the Horde and Alliance ones have different stat distribution so ok curious as to which is "better".
Yeah me too, I just used the Ultimate Battle-Training Stone that I got from the quest The Very Best on my lvl 1 Knight-Captain Murky and while he now shows as lvl25 in the pet journal, he shows as level 110 when you mouse-over or if you select him. He must be bad assGnorm wrote:my guy is also a level 110 Minion when displayed lol
Yeah waaaaaay broken atm. I'm on a 30 something winning streak with it right at the moment. The only thing I have found that counters him is a pet with tidal wave, the tidal wave kills the second murloc instantly.Darkchyld wrote:Pretty sure if these guys are bugged right now, but they are currently super OP. The hit chance, damage, and how long the effect last on the tooltip currently says "DATA ERROR" for competitive spirit. The slot 1 spell - Competitive spirit does 317 damage and gives 25% damage bonus to whole team permanently which is broken in itself, the other spell in slot 1 is Blitz is a non-factor as his speed at lvl 25 is 281. Slot 3 spell - Mrrrgglllggghl (clone spell for 5 rounds) doesn't sound too crazy, but in conjunction with either spell in slot 2 overpowered (125% on next attack) or whirlwind (aoe dmg) it gets ridiculous. Both of those spells are normally 3 round cooldown spells, but the clone can and will cast these spells consecutively. So normally overpowered takes a round to cast and will make your next spell stronger, but with the clone you'll essentially get free procs of 125% dmg (150% if you take into account competitive spirit) or the 317 dmg from competitive spirit.Aeolyn wrote:Do these guys look good for anything other than faction pride? Can't find info on their stats and such. Super on the fence about the ticket since money is so tight this year. Sounds like the Horde and Alliance ones have different stat distribution so ok curious as to which is "better".