![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
On to the [pet]Wanderer's Festival Hatchling[/pet]. Somewhat difficult to obtain on higher population realms, comes in 3 breeds: H/H, H/S and B/B. Mine is a H/H I caught and stoned, which translates into 1887 Health, 244 Power, 244 Speed.
My first thought when looking at this pet was "Ah-ha! Valkyr counter!" It's aquatic, so resistant to DOTs and Undead damage, and on its second slot it also has the [ability]Shell Shield[/ability] ability. I chose [ability]Grasp[/ability] and [ability]Pump[/ability] on the first and third slots respectively. This pet only does strong damage against Elementals now, of course, so I added the [pet]Jade Oozeling[/pet] with [ability]Absorb[/ability], to cover humanoids, [ability]Corrosion[/ability], to cover flyers, and [ability]Acidic Goo[/ability], because I usually use [ability]Expunge[/ability] and I wanted something different. This left me with 2 slow pets and no way to really mitigate damage except for the magic racial, so I added [pet]Chi-Chi, Hatchling of Chi-Ji[/pet], with [ability]Fire Quills[/ability], to cover mechanicals, [ability]Tranquillity[/ability], and [ability]Feign Death[/ability].
After this - unusual - amount of planning on my part, I put this team to the test. I then had one of Those Nights: Lost to an Idol/Scourged Whelpling/Wild Crimson Hatchling team. Lost to a Chi-Chi/Zao/Idol team. Lost to a Snarly/Mechanical Pandaren Dragonling team. In some cases I had bad RNG, but I also kept making one mistake after the other. So after the third time I switched my Jade Oozeling in to face the Dragonling with its strong anti-magic attack, I called it a night.
On day 2 I found myself reluctant to try this same team again, so I decided to try something different - a [ability]Dreadful Breath[/ability] team. I don't usually like AoE teams, but I've never actually tried this ability before, so why not? I only had 2 pets at max level with Dreadful Breath, so that meant automatically the team got filled with [pet]Hopling[/pet] and [pet]Scourged Whelpling[/pet]. My Wanderer kept [ability]Grasp[/ability] and [ability]Shield[/ability], but switched to [ability]Cleansing Rain[/ability] instead of [ability]Pump[/ability].
First team - Snarly/Blighthawk/Mechanical Pandaren Dragonling. I lost so fast I barely had time to write down the opposing team's pets! Second team - Imperial Eagle Chick/Jademist Dancer/Mechanical Pandaren Dragonling. I lost so fast I barely had time to write down the opposing team's pets... Yes, I wrote that twice, because I lost that fast. Twice. I then faced a Chi-Chi/Zao/Mojo team, and Mojo went on to leisurely chomp and sleep his way through all three my pets. At this point I decided that either (a) I don't like Dreadful Breath, or (b) I should level different pets with that ability to max level.
Tonight, just before posting, I decided to give my first team a shot again. I faced a Jademist Dancer/Mechanical Pandaren Dragonling/Polly team the first time, and lost after making some serious mistakes. I then switched out [ability]Feign Death[/ability] for [ability]Ethereal[/ability], and tried again.
The next team was a Kun-Lai Runt/Clockwork Gnome/Crawling Claw. When Chi-Chi blocked his Deep Freeze, and proceeded to kill him, my opponent forfeited. Requeued - Kun-Lai Runt/Frosty/Frigid Frostling. Chi-Chi proceeded to shine and after I had killed 2 of his pets using mostly Chi-Chi and the Oozeling, opponent forfeited again.
Ultimately, I don't think the Wanderer is as good a pet for pvp as other aquatics out there. If you want resistance to DOTs and Undead damage, use a frog or a crab with a heal instead. The 1887 health goes up to a whopping 2012 when you use [ability]Perk Up[/ability], but in practice it felt like that was not as useful as it sounds on paper. It might have been different if I actually saw a valkyr on any of those nights, but I didn't. Maybe someone else can make something work with this pet, but I'm throwing in the towel here.
Harpua, show me what you can kick with your [pet]Summit Kid[/pet]!