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A double death adder / unborn down by darkness team
Posted: July 23rd, 2014, 6:31 pm
by Jrallen01
Just ran into this again and am pleased that i beat em with 2 still standing with a dark team.
Scourged whelp H/H 2 1 1
Ghostly skull H/H 2 2 2
Dread Hatchling 1 1 1
Open with dread and darkness. the whole key is Noct strike and changing to ghostly skull for spectral strike and death coils. The snakes blind doesnt matter.. LMFAO
They never miss under darkness.
Re: A double death adder / unborn down by darkness team
Posted: July 23rd, 2014, 7:28 pm
by Genome
Same idea as a Moonlight team with Xu-Fu. Nothing is funnier than having Moonlight running, switching in Xu-Fu on an Adder, Prowling, then the Adder hitting you with BP and thinking he is golden, and then getting 1-shot with Spirit Claws, lol. Of course, that only goes for the players that don't know any better but in a Valk/Dbl Adder comp they are mega-screwed
. Very satisfying!
Re: A double death adder / unborn down by darkness team
Posted: July 24th, 2014, 4:14 am
by Luciandk
Hrm, interesting. So those moves becomes autohit now if their condition is fulfilled.
Re: A double death adder / unborn down by darkness team
Posted: July 24th, 2014, 10:08 am
by Genome
Luciandk wrote:Hrm, interesting. So those moves becomes autohit now if their condition is fulfilled.
Yup. [ability]Spirit Claws[/ability]
One of the few ways to counter the Adder-Spam, as long as you have the proper weather running of course
Another ability that can hit through BP, and is often overlooked, is [ability]Laser[/ability]
Re: A double death adder / unborn down by darkness team
Posted: July 24th, 2014, 12:59 pm
by Digem
Dreadful breath also hits thru too.
It is also very good at taking out decoys and can hit pets that have lift off or burrow being used too.
Re: A double death adder / unborn down by darkness team
Posted: July 24th, 2014, 2:07 pm
by Genome
I just tested [ability]Focus[/ability]. It causes my Flayer's attacks to go through BP as well. Also, Clockwork Gnome's Turrets generally get through, even under the effect of BP.
Re: A double death adder / unborn down by darkness team
Posted: July 25th, 2014, 6:55 am
by Jrallen01
Gonna have to get that dreadful breath going now..
Re: A double death adder / unborn down by darkness team
Posted: July 29th, 2014, 4:22 pm
by Simmias
Noct strike still misses. Had it happen earlier. It's not very nice when you lose a match because of it.
Re: A double death adder / unborn down by darkness team
Posted: July 31st, 2014, 3:07 pm
by Jrallen01
I havent had noc strke miss.. UNLESS its against an elemental. Remember weather effects!
I am using scourged whelp and dread hatchling as my book ends and my middle is either
Nordrassil wisp with Light, arcane blast arcane explosion fast and back damage if you need it.
Ghostly skull with death coil, spectral strike and unholy ascention... a real tank.
or some other irritating pet. like
tide skipper for an aquatic
or alterac brew pup for counter mechanicals and do back damage
Re: A double death adder / unborn down by darkness team
Posted: August 1st, 2014, 3:58 am
by Simmias
Jrallen01 wrote:I havent had noc strke miss.. UNLESS its against an elemental. Remember weather effects!
I am using scourged whelp and dread hatchling as my book ends and my middle is either
Nordrassil wisp with Light, arcane blast arcane explosion fast and back damage if you need it.
Ghostly skull with death coil, spectral strike and unholy ascention... a real tank.
or some other irritating pet. like
tide skipper for an aquatic
or alterac brew pup for counter mechanicals and do back damage
I thought I read something stating that it is always 100%, even under darkness with the 10% debuff (it doesnt apply)
But I was wrong. It was against a mech, not an elemental
I was pissed off because it shouldnt happen ever.
Re: A double death adder / unborn down by darkness team
Posted: August 1st, 2014, 4:39 am
by Digem
Simmias wrote:Jrallen01 wrote:I havent had noc strke miss.. UNLESS its against an elemental. Remember weather effects!
I am using scourged whelp and dread hatchling as my book ends and my middle is either
Nordrassil wisp with Light, arcane blast arcane explosion fast and back damage if you need it.
Ghostly skull with death coil, spectral strike and unholy ascention... a real tank.
or some other irritating pet. like
tide skipper for an aquatic
or alterac brew pup for counter mechanicals and do back damage
I thought I read something stating that it is always 100%, even under darkness with the 10% debuff (it doesnt apply)
But I was wrong. It was against a mech, not an elemental
I was pissed off because it shouldnt happen ever.
Unfortunately it does happen darkness does give it a 10% miss chance.
If blinded say by dah or a lantern then 100% but in darkness it can miss