Grubbles, Scrags, Stings - Carry Strategy
Posted: January 25th, 2015, 12:31 pm
First off, this works best for higher level carry pets that you're trying to finish off getting to 25. I haven't really tested it much with lower level pets.
Secondly, there is quite a bit of RNG to this, but I've so far found it a nearly consistent win with the two main pets despite some misses and crits. Anubisath is your superstar and can take down both Grubbles and Scrags on his own if things work out right. Because of RNG and the variable damage of Crush and Breath, this strategy does not use a hard set number of turns.
One thing you might want to watch out for is what seems to be a bug where Deflect and Decoy do not work for some reason. The cooldown triggers, but the effect of blocking/dodging does not happen. I still managed to win the two times this happened to me, but it was finicky, and a close thing.
You will need, in this order:
[pet]Anubisath Idol[/pet] (1, 1, 1,)
Carry pet (Best if it can soak at least 1-2 hits and do some damage)
[pet]Mechanical Pandaren Dragonling[/pet] (rare) (1, 1, 2)
Battle:
Grubbles:
Start with Anubisath.
- Turn 1: Sandstorm (Refresh if needed.)
- Crush until Grubbles is below 370 health. (Sandstorm should just be coming off cooldown if RNG is good, otherwise refresh before and finish with Crush.)
- Finish off with Sandstorm (Or just Crush to death if Sandstorm will still be running for at least 2 turns when Scrags comes out.)
Scrags:
Make sure Sandstorm is the weather when Scrags switches in. (You can still win if it's not, but its harder, and the carry pet has to do more damage.)
- Turn 1: Deflection (Use every single time Clobber comes off cooldown for Scrags. Has priority over Sandstorm.)
- Sandstorm whenever it is available. (Except if Clobber is off cooldown.)
- Crush until Scrags is very low health.
- Two options: Finish Scrags with Anubisath if the carry is low level, or switch to Carry to finish him off with an attack if the carry is mid-level or higher. It's easier if the Carry is higher level and can do some damage. RNG has to work out for a no damage carry. If RNG is really bad and Scrags is about to kill Anubisath, switch out for Carry (if it can soak a hit) or Dragonling - you do not want to let Scrags heal from killing Anubisath. Scrags should already be nearly dead by then anyway (if not, RNG really hates you and you should probably start over.)
Stings:
Option 1: Anubisath killed Scrags.
- Turn 1: Use Deflection
- Turn 2: Switch to Carry
- Turn 4: Switch to Mechanical Pandaren Dragonling
Option 2: Carry finished off Scrags.
- Turn 1: Switch to Mechanical Pandaren Dragonling
Mechanical Pandaren Dragonling:
- Turn 1: Decoy
- Turn 2: Bombing Run
- Breath until Stings dies. (If RNG is bad you may need to switch back to Anubisath or the Carry to finish Stings off with one more attack.)
If RNG is really bad and Dragonling will die (first time) while Stings still has 350+ health
- Bombing Run one last time on the turn Dragonling will die.
- Dragonling dies and resurrects, casts Bombing Run
- Breath (Dragonling dies again)
- Switch to Anubisath
- Deflection
- Any attack (Anubisath may die here)
- Bomb should fall and finish off Stings
It is a bit messy, but this strategy fairly consistently works for me as long as the carry isn't too low level. Low level carry relies much more heavily on good RNG so is trickier to pull off. As a bonus, though, Anubisath and the Mechanical Pandaren Dragonling are not difficult to add to your pet collection.
Secondly, there is quite a bit of RNG to this, but I've so far found it a nearly consistent win with the two main pets despite some misses and crits. Anubisath is your superstar and can take down both Grubbles and Scrags on his own if things work out right. Because of RNG and the variable damage of Crush and Breath, this strategy does not use a hard set number of turns.
One thing you might want to watch out for is what seems to be a bug where Deflect and Decoy do not work for some reason. The cooldown triggers, but the effect of blocking/dodging does not happen. I still managed to win the two times this happened to me, but it was finicky, and a close thing.
You will need, in this order:
[pet]Anubisath Idol[/pet] (1, 1, 1,)
Carry pet (Best if it can soak at least 1-2 hits and do some damage)
[pet]Mechanical Pandaren Dragonling[/pet] (rare) (1, 1, 2)
Battle:
Grubbles:
Start with Anubisath.
- Turn 1: Sandstorm (Refresh if needed.)
- Crush until Grubbles is below 370 health. (Sandstorm should just be coming off cooldown if RNG is good, otherwise refresh before and finish with Crush.)
- Finish off with Sandstorm (Or just Crush to death if Sandstorm will still be running for at least 2 turns when Scrags comes out.)
Scrags:
Make sure Sandstorm is the weather when Scrags switches in. (You can still win if it's not, but its harder, and the carry pet has to do more damage.)
- Turn 1: Deflection (Use every single time Clobber comes off cooldown for Scrags. Has priority over Sandstorm.)
- Sandstorm whenever it is available. (Except if Clobber is off cooldown.)
- Crush until Scrags is very low health.
- Two options: Finish Scrags with Anubisath if the carry is low level, or switch to Carry to finish him off with an attack if the carry is mid-level or higher. It's easier if the Carry is higher level and can do some damage. RNG has to work out for a no damage carry. If RNG is really bad and Scrags is about to kill Anubisath, switch out for Carry (if it can soak a hit) or Dragonling - you do not want to let Scrags heal from killing Anubisath. Scrags should already be nearly dead by then anyway (if not, RNG really hates you and you should probably start over.)
Stings:
Option 1: Anubisath killed Scrags.
- Turn 1: Use Deflection
- Turn 2: Switch to Carry
- Turn 4: Switch to Mechanical Pandaren Dragonling
Option 2: Carry finished off Scrags.
- Turn 1: Switch to Mechanical Pandaren Dragonling
Mechanical Pandaren Dragonling:
- Turn 1: Decoy
- Turn 2: Bombing Run
- Breath until Stings dies. (If RNG is bad you may need to switch back to Anubisath or the Carry to finish Stings off with one more attack.)
If RNG is really bad and Dragonling will die (first time) while Stings still has 350+ health
- Bombing Run one last time on the turn Dragonling will die.
- Dragonling dies and resurrects, casts Bombing Run
- Breath (Dragonling dies again)
- Switch to Anubisath
- Deflection
- Any attack (Anubisath may die here)
- Bomb should fall and finish off Stings
It is a bit messy, but this strategy fairly consistently works for me as long as the carry isn't too low level. Low level carry relies much more heavily on good RNG so is trickier to pull off. As a bonus, though, Anubisath and the Mechanical Pandaren Dragonling are not difficult to add to your pet collection.