[2 Pet Guide] 14 grand masters, 1 hour, easy to get pets
Posted: May 26th, 2015, 11:14 am
Hello,
I have been a big fan and lurker for a little while now. I love this resource and wanted to give something back. Below is my 2 pet strategy for a one hour run of 13-14 grand masters using only pets that you can get in quests, cage, or buy from a vendor. I hope this can help those starting out and prove that expensive pets are not always necessary. I even found in multiple cases that what I came up with was faster and more efficient than previous strategies. Actually I started to write out which ones then realized that the majority of these were an improvement on previous strategies I had used in the past (primarily utilizing Anubisath Idol).
I hope you give these a try, even if you have a big collection, u might find them even easier than what you were doing.
Cheers,
H.G.
All of these pets, Rare quality (18 pets in total)
Vendor
Ghostly Skull (any will work but H/P > H/H > H/B)
Warbot
Quest
Pandaren Water Spirit
Iron Starlette (any variation will work, H/H > H/P > P/P)
Hydraling
Cageable
Axebeak Hatchling or Junglebeak (P/P)
2x Nexus Whelpling (P/P & P/S)
2x Any Rabbit or Hare variation (S/B > S/S )
Emperor Crab (P/P)
Emerald Proto-Drake (P/P)
Infinite Whelpling (P/P)
Clouded Hedgehog (B/B)
Blighthawk (H/H or H/P)
Nether Faerie Dragon (S/S)
Yellow Bellied Frog (P/P)
Spawn of Onyxia (P/P)
14 Grand masters in 1 hour !
Requirements: Flying in Pandaria, all flight paths in Draenor, hearth set at Vale of Eternal Blossoms, Safari Hat, both pet treats
Key:
Abilities are listed 1-6 based on order gained for the pet currently in battle
Explained:
1 - pet ability learned at lvl 1
2 -pet ability learned at lvl 2
3 - pet ability learned at lvl 4
4 - pet ability learned at lvl 10
5 - pet ability learned at lvl 15
6 - pet ability learned at lvl 20
S-”pet X” = Switch to pet “X”
Any = any single turn ability
These are listed in order of completion.
Ashlei
Nether Faerie Dragon (4,5,3)
Carry (any)
Carry (any)
4,4,4,4,4, Pixybell dies, 5,3,4,4,4, Tally dies, 4, S-Blank, S-Nether Faerie Dragon, 4,4, Doodle Dies
Vesharr
Carry (any)
Infinite Whelpling (1,5,3)
Warbot (1,2,3)
Any, S-Infinite Whelpling, 5,1,5,1, The gread Kiliri Dies, 3,1, Apexis Guardian dies, Infinite Whelpling dies from the Entangling roots, S-Warbot, 3,2,1,1,2,3,1,1, Darkwing dies
Note: The guardian is one shotted by Early Advantage (1600 damage !)
Taralune
Carry (any with over 200hp, 400 if flying)
Nexus Whelpling (P/P) (1,5,6)
Nexus Whelpling (P/S) (1,5,6)
pass, S-Nexus Whelpling (P/P), 6,5,5, Serendipity dies, Nexus Whelpling (P/P) dies to Call Lightning, S-Nexus Whelpling (P/S), 6,5,5, Grace dies, 5,1, Atonement dies
Tarr the Terrible
Carry (over 700 hp)
Ghostly Skull (1,2,6)
Blighthawk (1,2,3)
Any, S-Ghostly Skull, 2, Pass, Pass, 1, 1, Deathy dies, Murkalot comes in, 1,1, Murkimus Comes in, 1, 1, 6, S-Blight Hawk, (note: Murkimus is in the air), Pass, 2,1,1,1, Murkimus Dies, 3, 1 until Murkalot dies
Hearth to Garrison
Gargra
Warbot (1,5,3)
Iron Star (1,2,6)
Carry (any)
5, 1, 1, 1, 1, Wolfrus Dies, Bombs go off, 1, Fangra dies, 1, Warbot dies (usually), S-Iron Starlette, 2, 2, 2 or 6 (once he is in range of explode for your particular breed), Iron star and Wolfgar both die, your carry is left and gets all the exp.
Hearth to Vale
Thundering Pandaran Spirit
Carry (any)
Rabbit (4,5,3)
Warbot (1,2,3)
Pass, S-Rabbit #1, 3, 4, 4, 5, 4, 3, 4, 4 Earth Spirit dies, S-Warbot, 3,2,1,1,2, 1, Sludgy dies, S- Rabbit, 4,5, 4, 4, 3, Repeat this sequence until Darnak is dead.
Coragous Yon
Carry (over 200HP, mech, magic)
Nexus Whelpling (P/P) (1,5,6)
Warbot (1,5,3)
Pass, S-Nexus Whelpling, 6,5,5, Piqua dies, 5, 6, 1, Nexus Whelping dies, S-Warbot, 5,1 until Lapin Dies, 1 (or he just dies from the explosion), Bleat dies
easiest Yon ever, trust me.
Burning Pandaran Spirit
Pandaran Water Spirit (4,5,3)
Emperor Crab (4,2,6)
Carry (over 200hp, to live through a crit from swarm)
4,3,5,4,4,4,3, Crimson Dies, pass, water spirit dies to conflagrate , S- Emperor Crab, 6,2,4,4, Fire spirit dies, 6, 4, S-Carry, S-Emperor crab, 4,4, Glowy dies
Seeker Zushi
Rabbit (4,5,3)
Rabbit (4,5,3)
Carry (any)
3,5,4,4,4,3, 4 till Diamond dies, S-Rabbit #2, 4, 5, 4, 3, 4, 4 (dodge if necessary then flurry till dead), Mollus Dies, S-Carry, S-Rabbit #1, 4, 5, 4, 3, 4, 4 (usually dead to the next flurry, simply use a cooldown when Skimmer pumps and you will never get hit), Skimmer dies.
Hearth to Vale
Grand Master Aki
Clouded Hedgehog (1,5,3)
Axebeak / Junglebeak (4,2,3)
Blank (any over 200, or mech to live through a crit from swarm)
5, S-Carry, S-Clouded Hedgehog, 1,1, 5, 1, 1 (try to kill Chirrup with a few turns left on Spiked Skin), Chirrup dies, 3, 1 (until stormlash is dead), Stormlash dies or finish with Axebeak, S-Axebeak if not, if Whiskers is above ground hit him with peck, or lift off if he submerges, Finish with peck.
Farmer Nishi
Yellow Bellied Frog (1,5,6)
Rabbit (4,5,3)
Blank (over 300HP, mech, magic)
5, 6, 1, 1, 1, Siren Dies, S-Carry, S- Frog, 5,6, 1, 1, 1, toothbreaker dies, 1, 6, 1, frog dies, S-Rabbit, 3, 5, 4, 4, Brood dies
Moruk
Blank (over 500hp, over 700 if undead)
Hydraling (4,2,3)
Nether Faerie Dragon (4,5,3)
Any, S-Hydraling, 3, 2, 4, 4, 4, Woodcarver dies, S-Nether Faerie Dragon, 4, 3, 4, Lightstalker dies, 5, 4, 4 (until Needleback dies), finish with Hydraling as needed.
Flowing Pandaran Spirit
Axebeak / Junglebeak (4,2,3)
Pandaran Water Spirit (1,5,3)
Blank (over 500 hp for the tidal wave damage just in case)
4,4, 3, Marley dies, 4, 2(if he hits u with Water jet otherwise 4), 4 until dead, Tiptoe dies, S-Carry, S-Pandaran Water Spirit, 5,3, 1, 1, Water Spirit dies
Wastewalker Shu
Spawn of Onyxia (4,2,3)
Iron Starlette (1,2,6)
Blank (over 400hp for the quake damage)
4,4,4,3, 4 if necessary, Crusher dies, 2, 4, 4 (damage pounder until your dragon dies), S-Iron Star, Finish Pounder with Powerball, Pounder dies, 1, 1, 6 (just make sure he is in range and sandstorm is not up. Mutilator dies.
Bonus
Hyuna of the Shrines
Emerald Proto-Drake (4,2,6)
Axebeak/ junglebeak (4,2,3)
Blank (any)
Whispering Pandaran Spirit
Nether Faerie Dragon (4,5,3)
Pandaran Water Spirit (1,5,3)
Blank (any)
I have been a big fan and lurker for a little while now. I love this resource and wanted to give something back. Below is my 2 pet strategy for a one hour run of 13-14 grand masters using only pets that you can get in quests, cage, or buy from a vendor. I hope this can help those starting out and prove that expensive pets are not always necessary. I even found in multiple cases that what I came up with was faster and more efficient than previous strategies. Actually I started to write out which ones then realized that the majority of these were an improvement on previous strategies I had used in the past (primarily utilizing Anubisath Idol).
I hope you give these a try, even if you have a big collection, u might find them even easier than what you were doing.
Cheers,
H.G.
All of these pets, Rare quality (18 pets in total)
Vendor
Ghostly Skull (any will work but H/P > H/H > H/B)
Warbot
Quest
Pandaren Water Spirit
Iron Starlette (any variation will work, H/H > H/P > P/P)
Hydraling
Cageable
Axebeak Hatchling or Junglebeak (P/P)
2x Nexus Whelpling (P/P & P/S)
2x Any Rabbit or Hare variation (S/B > S/S )
Emperor Crab (P/P)
Emerald Proto-Drake (P/P)
Infinite Whelpling (P/P)
Clouded Hedgehog (B/B)
Blighthawk (H/H or H/P)
Nether Faerie Dragon (S/S)
Yellow Bellied Frog (P/P)
Spawn of Onyxia (P/P)
14 Grand masters in 1 hour !
Requirements: Flying in Pandaria, all flight paths in Draenor, hearth set at Vale of Eternal Blossoms, Safari Hat, both pet treats
Key:
Abilities are listed 1-6 based on order gained for the pet currently in battle
Explained:
1 - pet ability learned at lvl 1
2 -pet ability learned at lvl 2
3 - pet ability learned at lvl 4
4 - pet ability learned at lvl 10
5 - pet ability learned at lvl 15
6 - pet ability learned at lvl 20
S-”pet X” = Switch to pet “X”
Any = any single turn ability
These are listed in order of completion.
Ashlei
Nether Faerie Dragon (4,5,3)
Carry (any)
Carry (any)
4,4,4,4,4, Pixybell dies, 5,3,4,4,4, Tally dies, 4, S-Blank, S-Nether Faerie Dragon, 4,4, Doodle Dies
Vesharr
Carry (any)
Infinite Whelpling (1,5,3)
Warbot (1,2,3)
Any, S-Infinite Whelpling, 5,1,5,1, The gread Kiliri Dies, 3,1, Apexis Guardian dies, Infinite Whelpling dies from the Entangling roots, S-Warbot, 3,2,1,1,2,3,1,1, Darkwing dies
Note: The guardian is one shotted by Early Advantage (1600 damage !)
Taralune
Carry (any with over 200hp, 400 if flying)
Nexus Whelpling (P/P) (1,5,6)
Nexus Whelpling (P/S) (1,5,6)
pass, S-Nexus Whelpling (P/P), 6,5,5, Serendipity dies, Nexus Whelpling (P/P) dies to Call Lightning, S-Nexus Whelpling (P/S), 6,5,5, Grace dies, 5,1, Atonement dies
Tarr the Terrible
Carry (over 700 hp)
Ghostly Skull (1,2,6)
Blighthawk (1,2,3)
Any, S-Ghostly Skull, 2, Pass, Pass, 1, 1, Deathy dies, Murkalot comes in, 1,1, Murkimus Comes in, 1, 1, 6, S-Blight Hawk, (note: Murkimus is in the air), Pass, 2,1,1,1, Murkimus Dies, 3, 1 until Murkalot dies
Hearth to Garrison
Gargra
Warbot (1,5,3)
Iron Star (1,2,6)
Carry (any)
5, 1, 1, 1, 1, Wolfrus Dies, Bombs go off, 1, Fangra dies, 1, Warbot dies (usually), S-Iron Starlette, 2, 2, 2 or 6 (once he is in range of explode for your particular breed), Iron star and Wolfgar both die, your carry is left and gets all the exp.
Hearth to Vale
Thundering Pandaran Spirit
Carry (any)
Rabbit (4,5,3)
Warbot (1,2,3)
Pass, S-Rabbit #1, 3, 4, 4, 5, 4, 3, 4, 4 Earth Spirit dies, S-Warbot, 3,2,1,1,2, 1, Sludgy dies, S- Rabbit, 4,5, 4, 4, 3, Repeat this sequence until Darnak is dead.
Coragous Yon
Carry (over 200HP, mech, magic)
Nexus Whelpling (P/P) (1,5,6)
Warbot (1,5,3)
Pass, S-Nexus Whelpling, 6,5,5, Piqua dies, 5, 6, 1, Nexus Whelping dies, S-Warbot, 5,1 until Lapin Dies, 1 (or he just dies from the explosion), Bleat dies
easiest Yon ever, trust me.
Burning Pandaran Spirit
Pandaran Water Spirit (4,5,3)
Emperor Crab (4,2,6)
Carry (over 200hp, to live through a crit from swarm)
4,3,5,4,4,4,3, Crimson Dies, pass, water spirit dies to conflagrate , S- Emperor Crab, 6,2,4,4, Fire spirit dies, 6, 4, S-Carry, S-Emperor crab, 4,4, Glowy dies
Seeker Zushi
Rabbit (4,5,3)
Rabbit (4,5,3)
Carry (any)
3,5,4,4,4,3, 4 till Diamond dies, S-Rabbit #2, 4, 5, 4, 3, 4, 4 (dodge if necessary then flurry till dead), Mollus Dies, S-Carry, S-Rabbit #1, 4, 5, 4, 3, 4, 4 (usually dead to the next flurry, simply use a cooldown when Skimmer pumps and you will never get hit), Skimmer dies.
Hearth to Vale
Grand Master Aki
Clouded Hedgehog (1,5,3)
Axebeak / Junglebeak (4,2,3)
Blank (any over 200, or mech to live through a crit from swarm)
5, S-Carry, S-Clouded Hedgehog, 1,1, 5, 1, 1 (try to kill Chirrup with a few turns left on Spiked Skin), Chirrup dies, 3, 1 (until stormlash is dead), Stormlash dies or finish with Axebeak, S-Axebeak if not, if Whiskers is above ground hit him with peck, or lift off if he submerges, Finish with peck.
Farmer Nishi
Yellow Bellied Frog (1,5,6)
Rabbit (4,5,3)
Blank (over 300HP, mech, magic)
5, 6, 1, 1, 1, Siren Dies, S-Carry, S- Frog, 5,6, 1, 1, 1, toothbreaker dies, 1, 6, 1, frog dies, S-Rabbit, 3, 5, 4, 4, Brood dies
Moruk
Blank (over 500hp, over 700 if undead)
Hydraling (4,2,3)
Nether Faerie Dragon (4,5,3)
Any, S-Hydraling, 3, 2, 4, 4, 4, Woodcarver dies, S-Nether Faerie Dragon, 4, 3, 4, Lightstalker dies, 5, 4, 4 (until Needleback dies), finish with Hydraling as needed.
Flowing Pandaran Spirit
Axebeak / Junglebeak (4,2,3)
Pandaran Water Spirit (1,5,3)
Blank (over 500 hp for the tidal wave damage just in case)
4,4, 3, Marley dies, 4, 2(if he hits u with Water jet otherwise 4), 4 until dead, Tiptoe dies, S-Carry, S-Pandaran Water Spirit, 5,3, 1, 1, Water Spirit dies
Wastewalker Shu
Spawn of Onyxia (4,2,3)
Iron Starlette (1,2,6)
Blank (over 400hp for the quake damage)
4,4,4,3, 4 if necessary, Crusher dies, 2, 4, 4 (damage pounder until your dragon dies), S-Iron Star, Finish Pounder with Powerball, Pounder dies, 1, 1, 6 (just make sure he is in range and sandstorm is not up. Mutilator dies.
Bonus
Hyuna of the Shrines
Emerald Proto-Drake (4,2,6)
Axebeak/ junglebeak (4,2,3)
Blank (any)
Whispering Pandaran Spirit
Nether Faerie Dragon (4,5,3)
Pandaran Water Spirit (1,5,3)
Blank (any)