[Legion Ideas] No Epic Pets? No Problem!
Posted: March 2nd, 2016, 1:17 pm
(I'm posting this here as well on the official forums since the EU players can't respond to the thread there as it's on the US boards.)
I want to preface this by saying that I thank the Devs for reading ALL of the responses in the other thread and for coming to a decision one way or the other about the future of obtainable, epic pets in Legion. Also, I am not a Dev and therefore I have absolutely ZERO control over what happens with pets and pet battles. So what you are about to read are my ideas. They do not reflect Blizzard's stance on pet battles or what things they have planned for us regarding pet battles in Legion. In addition, these are just ideas. They are not anything that is set in stone, so please do not freak out. If you'd like to give feedback, please do so. All I ask is that it remains civil discussion and not turn into a warzone. Thanks!
I have to say that I'm not a big fan of the option to upgrade pets to Epic. As has been pointed out multiple times already, many of us have 700+ unique pets and that number is only going to increase with Legion. Having to (potentially) upgrade that many pets to Epic, even if it's only for a cosmetic purpose, is a bit much in my opinion. I know that it took me quite a while to upgrade all of my pets to Rare (and leveling them took even longer) and having to spend that much time doing it all over again to upgrade my pets yet again is not something that I would look forward to. I doubt that I would even do it at this point.
I don't like the idea of Epic pets having increased stats, but I don't like the idea of "epic" meaning purely cosmetic, either. To me, spending a great deal of time to upgrade a pet to epic just to have its name in purple, a slight increase in size, etc., is just a waste of time. I would much rather have it so that epic pets weren't something that players could attain at all. I mean, if you want to do the cosmetic things, that's great, but I don't think a pet needs to be Epic in order to do so. That's why we have things like the pet toys.
I would rather have new and exciting content such as:
1. New families of pets. We've gone 2 expansions now without any change to the pet families. I would like to see more of those. "Demon" is a pet family that I've wanted to see for quite some time. To me, the demonic pets that we have don't feel right in their current, respective categories. To counter those pets, we could have a "Holy" type of pet. I know that we don't have very many pets that could currently fit that description (although I think the Sunborne Val'kyr would fit it nicely), but that brings me to the second point.
To expand on these 2 pet families, I have some ability examples as well as examples for their family traits. Let's start off with the Demon pets.
Demon pets are...well...demonic pets. I imagine that they would tend to focus more on damage and control than defense and would employ minions to assist them in defeating their enemies. Power and speed would be their best friends. I also don't see them as being the type to use many multi-hitting abilities (such as Flurry or Thrash), but rather using one-hit mechanics with bigger damage. DoTs would feature heavily as well. To that end, I've come up with a couple of examples for their "family trait":
Demon Pet Family Trait: Corruptive Touch - Any successful attack reduces the damage of the enemy pet's next ability by 10%.
Demon Pet Family Trait: Demonic Fury - Each round, you gain a 5% increase to your speed. Your speed continues to increase each round.
For a sample of their abilities, I have the following:
Summon Imp, 2 round cooldown - Summons an imp that deals X demonic damage each round. Lasts 4 rounds.
Fel Firestorm, 100% hit chance, 4 round cooldown - Conjures a storm of felfire, dealing X demonic damage to the enemy team and X demonic damage to your pets.
Grim Reaper, 50% hit chance, 5 round cooldown - Deals 100% of the pet's max health after 5 rounds. (This would be a debuff, so it could be cleansed off with something like Sear Magic.)
Some examples of what pets could be classified under this new pet family:
Abyssius
Chaos Pup
Corefire Imp
Fiendish Imp
Gregarious Grell
Lesser Voidcaller
Minfernal
Mini Diablo
Mini Mindslayer
Netherspace Abyssal
Nibbles
Sister of Temptation
Twilight Fiendling
Of course, being Demonic pets by nature, they would be countered by the new Holy pet family and vice versa. So Demonic attacks would deal extra damage to Holy pets and Holy attacks would deal extra damage to Demonic pets.
I want to preface this by saying that I thank the Devs for reading ALL of the responses in the other thread and for coming to a decision one way or the other about the future of obtainable, epic pets in Legion. Also, I am not a Dev and therefore I have absolutely ZERO control over what happens with pets and pet battles. So what you are about to read are my ideas. They do not reflect Blizzard's stance on pet battles or what things they have planned for us regarding pet battles in Legion. In addition, these are just ideas. They are not anything that is set in stone, so please do not freak out. If you'd like to give feedback, please do so. All I ask is that it remains civil discussion and not turn into a warzone. Thanks!
I have to say that I'm not a big fan of the option to upgrade pets to Epic. As has been pointed out multiple times already, many of us have 700+ unique pets and that number is only going to increase with Legion. Having to (potentially) upgrade that many pets to Epic, even if it's only for a cosmetic purpose, is a bit much in my opinion. I know that it took me quite a while to upgrade all of my pets to Rare (and leveling them took even longer) and having to spend that much time doing it all over again to upgrade my pets yet again is not something that I would look forward to. I doubt that I would even do it at this point.
I don't like the idea of Epic pets having increased stats, but I don't like the idea of "epic" meaning purely cosmetic, either. To me, spending a great deal of time to upgrade a pet to epic just to have its name in purple, a slight increase in size, etc., is just a waste of time. I would much rather have it so that epic pets weren't something that players could attain at all. I mean, if you want to do the cosmetic things, that's great, but I don't think a pet needs to be Epic in order to do so. That's why we have things like the pet toys.
I would rather have new and exciting content such as:
1. New families of pets. We've gone 2 expansions now without any change to the pet families. I would like to see more of those. "Demon" is a pet family that I've wanted to see for quite some time. To me, the demonic pets that we have don't feel right in their current, respective categories. To counter those pets, we could have a "Holy" type of pet. I know that we don't have very many pets that could currently fit that description (although I think the Sunborne Val'kyr would fit it nicely), but that brings me to the second point.
To expand on these 2 pet families, I have some ability examples as well as examples for their family traits. Let's start off with the Demon pets.
Demon pets are...well...demonic pets. I imagine that they would tend to focus more on damage and control than defense and would employ minions to assist them in defeating their enemies. Power and speed would be their best friends. I also don't see them as being the type to use many multi-hitting abilities (such as Flurry or Thrash), but rather using one-hit mechanics with bigger damage. DoTs would feature heavily as well. To that end, I've come up with a couple of examples for their "family trait":
Demon Pet Family Trait: Corruptive Touch - Any successful attack reduces the damage of the enemy pet's next ability by 10%.
Demon Pet Family Trait: Demonic Fury - Each round, you gain a 5% increase to your speed. Your speed continues to increase each round.
For a sample of their abilities, I have the following:
Summon Imp, 2 round cooldown - Summons an imp that deals X demonic damage each round. Lasts 4 rounds.
Fel Firestorm, 100% hit chance, 4 round cooldown - Conjures a storm of felfire, dealing X demonic damage to the enemy team and X demonic damage to your pets.
Grim Reaper, 50% hit chance, 5 round cooldown - Deals 100% of the pet's max health after 5 rounds. (This would be a debuff, so it could be cleansed off with something like Sear Magic.)
Some examples of what pets could be classified under this new pet family:
Abyssius
Chaos Pup
Corefire Imp
Fiendish Imp
Gregarious Grell
Lesser Voidcaller
Minfernal
Mini Diablo
Mini Mindslayer
Netherspace Abyssal
Nibbles
Sister of Temptation
Twilight Fiendling
Of course, being Demonic pets by nature, they would be countered by the new Holy pet family and vice versa. So Demonic attacks would deal extra damage to Holy pets and Holy attacks would deal extra damage to Demonic pets.