Late as well, it seems!
I had no noticeable problems, or at least, nothing out of the usual (which includes unfortunate crits and stuns)
For Cristoph VonFeasel I run a team of 2 pets + carry, and they've always worked fine:
- S/S [pet]Grasslands Cottontail[/pet] ([ability]Flurry[/ability], [ability]Dodge[/ability], [ability]Burrow[/ability])
- P/S [pet]Iron Starlette[/pet] ([ability]Wind-Up[/ability], [ability]Powerball[/ability], [ability]Supercharge[/ability])
- Carry pet (able to survive 400 Beast damage from Otto's [ability]Feed[/ability])
Breeds are important here! The S/S Cottontail has the highest Power of all rabbits while still offering good Speed - other rabbits may not dish out enough damage, at least in their S/S breeds; and the P/S Starlette is necessary to ensure that you only need a Powerball to get the speed advantage over Mr. Pointy and Otto (a P/P needs two - and its massive damage potential is overkill).
Battle goes like this:
Against
Syd, spam [ability]Flurry[/ability], [ability]Dodge[/ability] when [ability]Whirlpool[/ability] is about to hit, continue with [ability]Flurry[/ability], and [ability]Burrow[/ability] the next [ability]Whirlpool[/ability] if Syd was still alive.
Mr. Pointy comes out, sneak a [ability]Flurry[/ability] on first round before he shields, then use [ability]Dodge[/ability] and [ability]Burrow[/ability] to live for a bit and dish some damage to it.
The rabbit dies, so it's the Starlette's turn now. One [ability]Powerball[/ability] to get the speed to the right value, and then [ability]Wind-Up[/ability] twice to defeat that nasty Direhorn.
Otto comes out, so Starlette charges [ability]Wind-Up[/ability] (while getting hit with [ability]Darkmoon Curse[/ability]) and then swaps for the carry pet. Carry pet must withstand Otto's [ability]Feed[/ability] (400 damage, 600 if it crits) and then swap the Starlette back in. [ability]Supercharge[/ability], and unleash the [ability]Wind-Up[/ability] you had stored to obliterate Otto.