As one of the few players who still care about pet battling, I felt deeply insulted by Blizzard's incompetence because they can't design one decent moveset and they can't balance anything, nor do they even try, so I am on a journey to redesign as many battle pets as I could to hopefully prove pet battling could be revived under my leadership in the future assuming Blizzard hires me. Many new abilities, balance changes, and most importantly: many new pets! This list will be very long, unsurprisingly!
New Abilities:
Blight Breath deals split undead damage to the enemy team.
Chilling Winds is similar to Scorched Earth, but chilly as the name suggests and all pets are chilled instead of burning.
Corruption is an undead damage over time ability.
Death Web is similar to Brittle Webbing.
Frost Fever is the dragonkin equivalent of Deep Freeze.
Great Plague deals undead damage over time to the enemy team.
Hurricane is one of the weather abilities split from Call Lightning, which deals flying damage with similar mechanics to Cyclone (35% chance for any pet to be struck by a cyclone in any given round).
Ice Cold is a block/evasion ability similar to Deep Research.
Necrotic Cyclone is one of the many cyclone abilities I introduced.
Nerubian Swarm is similar to Spiderling Swarm.
Vile Webbing is similar to Sticky Webbing.
Balance Changes:
Agony changed to a damage vulnerability debuff lasting 4 rounds.
Blood in the Water and Maul changed to a finisher similar to Impale.
Bone Prison changed to only a stun.
Burp changed to undead and no longer used by Wyrmtongues (instead mainly used by disgusting abominations).
Cocoon Strike (renamed Cocoon) and Mummy Wrap instead similar to Deep Research.
Call Darkness renamed to Ritual of Shadow and changed to undead.
Dark Rebirth and Survival now always go first.
Great Cleave damage and cooldown increased.
Howl and Roar of the Dead now damages the enemy team and enrages the user by 25% for 4 rounds.
Shriek now damages/slows down the enemy team (similar to Primal Cry).
Slicing Wind now hits 2-3 times if the user is faster.
Sludge Belch no longer has a cooldown.
Sticky Webbing now slows the enemy instead.
Abominations:
Amalgam of Decay: Scratch/Munch, Stink Cloud/Swarm of Flies, Consume Corpse/Corpse Explosion
Blightbreath (shares the same moveset as Chompy, Crawbat, Slime Serpent, and the Tainted Sapling): Blight
Breath/Sludge Belch, Resilient Stitching/Rotting Bile, Great Plague/Burp/Corpse Explosion
Bloodscale (not the best name I could think of): Visceral Slash/Blood Leech, Bone Spikes/Plagued Blood, Drain Blood/Evolution
Fiendling of Many Faces: Creepy Chomp/Soul Steal, Roar of the Dead/Demon’s Blood, Drain Soul/Soul Harvest
Fetid Devourling: Deep Bite/Stomp, Scalehide/Roar, Consume Corpse/Corpse Explosion
Fodder: Chomp/Plague Breath, Resilient Stitching/Meat Shield, Reanimate/Consume Corpse
Fungal Abomination (shares the same moveset as Spore Bats and Fungal Giants): Spores/Absorb, Creeping Fungus/Leeching Spores, Spore Shrooms/Disperse
Gruesome Belcher: Empowering Strikes/Sludge Belch, Resilient Stitching/Rotting Bile, Meat Hook/Burp/Corpse Explosion
Hungering Host: Visceral Slash/Blood Leech, Gorging Parasites/Plagued Blood, Consume Corpse/Burst
Infested Orc: Claw/Poisoned Branch, Barkskin/Poison Seed, Poison Protocol/Poison Spew/Stun Seed
Lil’ Abom: Infected Claw/Rabid Clawing, Resilient Stitching/Meat Shield, Reanimate/Consume Corpse
Lil’ Grob: Smash/Stomp, Resilient Stitching/Poison Cloud, Impale/Poison Protocol
Lil’ Thad: Crush/Static Shockwave, Resilient Stitching/High Voltage, Body Slam/Tesla Coil
Mu'dud: Scratch/Feral Scratching, Resilient Stitching/Meat Shield, Reanimate/Consume Corpse
Pig Ghoul: Claw/Rend, Resilient Stitching/Lick, Devour/Pig Out
Plague Eruptor: Infected Claw/Sludge Belch, Fetid Skin/Rotting Bile, Gib Barrage/Burp/Corpse Explosion
Raven Ghoul: Vicious Slice/Peck, Resilient Stitching/Eye Poke, Execute/Nocturnal Strike
Runt: Infected Claw/Rabid Clawing, Resilient Stitching/Meat Shield, Gib Barrage/Shambling Charge
Stitched Pup: Diseased Bite/Flurry, Resilient Stitching/Lick, Reanimate/Consume Corpse
Toenail: Diseased Bite/Blight Breath, Resilient Stitching/Meat Shield, Reanimate/Consume Corpse
Weebomination: Empowering Strikes/Cleave, Resilient Stitching/Roar of the Dead, Meat Hook/Great Cleave/Corpse Explosion
Wight: Spare Parts/Grab, Resilient Stitching/High Voltage, Nuts and Bolts/Clobber
Ghosts:
Arfus: Creepy Chomp/Tongue Lash, Ethereal/Lick, Deadly Dreaming/Lullaby
Burdened Soul: Gale Slash/Soul Steal, Soul Funnel/Haunting Song, Haunt/Raise Dead
Cursed Birman/Widget the Departed: Shadow Shock/Shadow Pounce, Ritual of Shadow/Lick Wounds, Astral Shift/Prowl
Drowned Hatchling: Peck/Quills, Renewing Mists/Rain Dance, Lift-Off/Unholy Ascension
Frostwolf Ghost Pup: Bite/Pounce, Lick Wounds/Haunting Song, Astral Shift/Refuge
Ghastly Rat: Creepy Chomp/Flurry, Ethereal/Squeak, Ghostly Bite/Stampede
Ghost Maggot:
Ghost Shark: Swallow You Whole/Gnash, Drain Blood/Consume Corpse, Dive/Blood in the Water
Lost Soul:
Lucy:
Restless Shadeling: Shadow Shock/Death Coil, Death and Decay/Siphon Life, Return to Rest/Dark Rebirth
Risen Saber Kitten: Claw/Pounce, Crouch/Rake, Devour/Prowl
Shrieker (changed from magic): Shadow Shock/Shadow Pounce, Curse of Doom/Wail, Fear/Haunt
Soulbroken Whelpling: Spiritfire Breath/Spiritfire Embers, Ancient Blessing/Draconic Remedy, Spirits of the Flame/Return to Rest
Spectral Raven: Peck/Alpha Strike, Ritual of Shadow/Eye Poke, Nocturnal Strike/Return to Rest
Spectral Spinner: Creepy Skitter/Writhe, Ethereal/Vile Webbing, Spectral Dust/Web Wrap
Spirit Crab: Pinch/Surge, Shell Shield/Shell Armor, Renewing Mist/Healing Wave
Torghast Lurker: Shadow Slash/Corruption, Curse of Doom/Agony, Haunt/Unholy Ascension
Wayward Spirit (model changed to a Mogu spirit): Spiritfire Bolt/Spiritfire Lightning, Spiritfire Beam/Spirit Bomb, Return to Rest/Dark Rebirth
Wicker Wraith (changed from magic): Shadow Talon/Shadow Pounce, Ritual of Shadow/Cloven Soul, Phantasm/Scared Stiff
Miscellaneous:
Crawling Claw: Rip/Rend, Mangle/Constrict, Banana Barrage/Bash
Creepy Crate: Creepy Chomp/Tongue Lash, Agony/Lick, Ghostly Bite/Bash
Grappling Gauntlet: Gilded Fist/Body Slam, Deflection/Ironskin, Face Punch/Tornado Punch
Grip of Terror: Gilded Fist/Body Slam, Deflection/Ironskin, Dark Fate/Mighty Charge
Fetish Shaman: Strike/Immolate, Third Degree Burns/Cauterize, Impale/Conflagrate
Fragment of Anger: Spiritfire Bolt/Spiritfire Nova, Spirit Spikes/Enrage, Spiritfire Beam/Soulrush
Fragment of Desire: Spiritfire Bolt/Spiritfire Embers, Reflective Ward/Soul Ward, Spiritfire Beam/Soulrush
Fragment of Suffering: Spiritfire Bolt/Spiritfire Embers, Drain Power/Weakness, Spiritfire Beam/Soulrush
Irongrasp: Gilded Fist/Body Slam, Deflection/Ironskin, Dark Fate/Haymaker
Lost Limb:
Maw Crawler:
Naxxy: Sludge Belch/Death Coil, Rotting Bile/Siphon Life, Drain Soul/Soul Scavenge
Restored Revenant: Bite/Ironbark, Barkskin/Gnarled Thorns, Reanimate/Consume Corpse
Sen’jin Fetish/Voodoo Figurine: Flame Breath/Blazing Assault, Wild Magic/Mojo, Unrelenting Flames/Hex
Severs:
Sharpclaw:
Wicker Pup: Bite/Poisoned Branch, Barkskin/Poison Seed, Reanimate/Consume Corpse
Skeletons:
Amalgam of Souls: Wild Winds/Cleave, Hurricane/Roar of the Dead, Wind Sweep/Bonestorm
Backbone:
Barnaby: Jab/Tiger Palm, Dodge/Going Bonkers, Haymaker/Tornado Punch
Beekeeper: Skull Toss/Death Coil, Bone Shield/Swarm of Bees, Bone Barrage/Beehive
Bone Serpent: Gale Slash/Death Coil, Death and Decay/Siphon Life, Bone Barrage/Bonestorm
Boneshard: Empowering Strikes/Cleave, Ice Shield/Roar of the Dead, Ice Cold/Great Cleave/Bonestorm
Captain Nibs: Smash/Thrash, Roar/Going Bonkers, Banana Barrage/Barrel Toss
Carpal:
Clutch:
Cursed Captain: Shank/Ambush, Greed/Jar of Smelly Liquid, Coin Pile/Coin Pouch
Cursed Deckhand: Broom/Blitz, Sandstorm/Jar of Smelly Liquid, Shove/Clobber
Desolate Host: Empowering Strikes/Cleave/Soul Steal, Bone Spikes/Roar of the Dead, Raise Ally/Great Cleave/Bonestorm
Detective Ray: Fireball/Embers, Bone Shield/Burning Rush, Pyro Blast/Bone Prison
Drowned Sailor: Brew Bolt/Brew Splash, The Good Stuff/Skunky Brew, Inebriate/Explosive Brew
Dustbone: Empowering Strikes/Cleave, Bone Spikes/Swarm of Scarabs, Locust Swarm/Bonestorm
Fossilized Hatchling: Bone Bite/Flurry, Bone Spikes/Adrenaline Rush, Nibble/Bone Prison
Graves: Skull Toss/Soul Steal, Raise Ally/Grave Destruction, Reanimate/Consume Corpse
Lil’ K.T.: Frost Bolt/Hailstorm, Call of Winter/Frost Nova, Deep Freeze/Howling Blast
Macabre Marionette: Macabre Maraca/Death Coil, Death and Decay/Siphon Life, Bone Barrage/Dead Man’s Party
Minimancer: Shadow Shock/Soul Steal, Raise Ally/Raise Dead, Drain Soul/Soul Harvest
Micromancer: Necrotic Bolt/Soul Steal, Raise Ally/Grave Destruction, Deep Research/Soul Trap
Oonar’s Arm: Punch/Blitz, Bone Shield/Rush, Face Punch/Bone Prison
Rattlejaw: Empowering Strikes/Cleave, Bone Spikes/Roar of the Dead, Bone Barrage/Great Cleave
Reanimated Engineer: Railgun/Batter, Nullification Field/Precision, Build Turret/Launch Rocket
Returned Hatchling: Bone Bite/Flurry, Bone Spikes/Adrenaline Rush, Bone Barrage/Stampede
Scraps: Bite/Pounce, Bone Shield/Unnerving Howl, Burrow/Bone Prison
Skeletal Archer: Bow Shot/Rapid Fire, Hawk Eye/Jar of Smelly Liquid, Steady Shot/Clobber
Skeletal Mage: Arcane Blast/Arcane Explosion, Arcane Familiar/Clean-Up, Arcane Storm/Table of Discontents
Skeletal Rogue: Shank/Ambush, Smoke Bomb/Focus, Assassinate/Paralysis
Skeletal Warlock: Shadow Bolt/Soul Steal, Summon Demon/Curse of Doom, Haunt/Unholy Ascension
Skeletal Warrior: Empowering Strikes/Cleave, Reflective Shield/Shield Block, Unholy Charge/Great Cleave
Spinebug: Creepy Skitter/Writhe, Bone Shield/Frighten, Boo/Bone Prison
Writhing Spine:
Zombies:
Blighthawk: Peck/Alpha Strike, Digest Brains/Consume Corpse, Lift-Off/Cyclone
Bloodbrood Whelpling: Blood Leech/Flurry, Plagued Blood/Scurry, Drain Blood/Reanimate
Burnout: Flame Breath/Flurry, Third Degree Burns/Cauterize, Scorched Earth/Rot
Crypt Fiend: Scratch/Munch, Spiked Skin/Swarm of Flies, Locust Swarm/Web Wrap
Devilsaurs: Smash/Stomp, Bloodlust/Piercing Roar, Devour/Consume Corpse
Drazka'zet the Wrathful: Gale Slash/Slicing Gale, Taunt/Blood Frenzy, Reanimate/Mummy Wrap
Frostbrood Whelpling: Frost Breath/Flurry, Chilling Winds/Scurry, Frost Fever/Ice Cold
Giant Bone Spider: Creepy Skitter/Writhe, Bone Shield/Death Web, Reanimate/Bone Prison
Grotesque: Bite/Pounce, Stoneskin/Screech, Stone Form/Consume Corpse
Infected Fawn:
Infected Squirrel: Scratch/Flurry, Stink Cloud/Adrenaline Rush, Nut Barrage/Stampede
Infested Bear Cub: Chomp/Munch, Honey Coating/Swarm of Bees, Hibernate/Honeycomb/Corpse Explosion
Leper Rat: Diseased Bite/Flurry, Fetid Skin/Squeak, Zombie Scourge/Corpse Explosion
Miimii: Gale Slash/Death Coil, Ancient Knowledge/Death and Decay, Reanimate/Mummy Wrap
Mummified Direhorn Hatchling: Horn Gore/Trihorn Charge, Deflection/Trihorn Shield, Impale/Mummy Wrap
Mummified Raptor Hatchling: Huge, Sharp Teeth/Pounce, Black Claw/Primal Cry, Return to Rest/Mummy Wrap
Murghoul: Fish Slap/Furious Splashing, Cleansing Rain/Digest Brains, Best Frenzies/Mummy Wrap
Nerubian Swarmer: Skitter/Consume, Death Web/Siphon Web, Leech Life/Nerubian Swarm
N’Ruby (changed from magic): Necrotic Bolt/Soul Steal, Death Web/Siphon Web, Necrotic Bomb/Necrotic Cyclone
Plagued Prairie Dog: Diseased Bite/Flurry, Fetid Skin/Adrenaline Rush, Burrow/Corpse Explosion
Putrid Geist: Infected Claw/Rabid Flurry, Black Claw/Ravenous Leap, Rabid Clawing/Zombie Scourge
Rotting Ghoul/Stinkrot: Infected Claw/Rabid Flurry, Exposed Wounds/Ravenous Leap, Reanimate/Consume Corpse
Scabby: Chomp/Munch, Honey Coating/Swarm of Bees, Hibernate/Beehive/Corpse Explosion
Scourged Whelpling: Blight Breath/Flurry, Ancient Blessing/Scurry, Great Plague/Corpse Explosion
Son of Sethe (would also have a sick undead model): Bloody Bite/Blood Leech, Festering Wounds/Plagued Blood, Drain Blood/Consume Corpse
Vilebrood Whelpling: Plague Breath/Slime, Plague Cloud/Acidic Goo, Toxic Fumes/Rot
Zomstrok (Green/Brown): Deep Claw/Grasp, Shell Shield/Shell Armor, Reanimate/Consume Corpse
Zomstrok (Red/Orange/Yellow): Deep Claw/Grasp, Shell Shield/Squeeze, Reanimate/Consume Corpse
Some entries are still unfinished, so I may need help filling in the blanks. Constructive criticism is helpful. Granted, some pets do have extra abilities for good reason: some movesets would feel incomplete (Rascal-Bot would lose Armageddon otherwise). Also a great way to include more underused abilities I want.
Also, I changed the Unborn Val'kyr to humanoid because she would greatly benefit from the passive healing racial and because the Skeletal Warlock shares almost the same moveset with p/p breed instead of h/h, but besides, both would be absolutely legendary.