Fun PvP team
Posted: January 13th, 2014, 12:08 pm
So I just recently (over the last month) started using a really cool PvP setup (in my eyes at least) and I just wanted to share it and/or get comments on it! I am currently around an 80% win ratio with it. It's a "Darkness Build" with a heavy hitting Elemental, and a second weather change just encase I run into other heavy weather dependent combos.
Crow (PS), Ghostly Skull (HP), and Jademist Dancer (PS)
Crow runs with Alpha Strike, Call Darkness, and Nocturnal Strike. Ghostly Skull runs with Shadow Slash, Spectral Strike, and Unholy Ascension. Jademist Dancer runs with Steam Vent, Rain Dance, and Acid Rain.
Pretty straight forward, Crow does call Darkness, swap to Ghostly Skull for Spectral strike and then back to Crow for Nocturnal Strike. Use Alpha Strike on the Crow and/or Shadow Slash on the Ghostly Skull (preferred, because the Skull is basically your fodder so you can use Unholy Ascension). Your Jademist hits like a beast with the extra 25% damage taken from Unholy Ascension coupled with Rain Dance.
The main reason I like this build is because you have 2 weather effects, darkness for the heavy hitting and stopping the enemy team from healing, and cleansing rain if he overwrites your darkness with something else so he cannot use his weather effect. Regardless, you still have a very powerful Elemental pet there for your deal sealer.
I would love some comments! Thanks!
Crow (PS), Ghostly Skull (HP), and Jademist Dancer (PS)
Crow runs with Alpha Strike, Call Darkness, and Nocturnal Strike. Ghostly Skull runs with Shadow Slash, Spectral Strike, and Unholy Ascension. Jademist Dancer runs with Steam Vent, Rain Dance, and Acid Rain.
Pretty straight forward, Crow does call Darkness, swap to Ghostly Skull for Spectral strike and then back to Crow for Nocturnal Strike. Use Alpha Strike on the Crow and/or Shadow Slash on the Ghostly Skull (preferred, because the Skull is basically your fodder so you can use Unholy Ascension). Your Jademist hits like a beast with the extra 25% damage taken from Unholy Ascension coupled with Rain Dance.
The main reason I like this build is because you have 2 weather effects, darkness for the heavy hitting and stopping the enemy team from healing, and cleansing rain if he overwrites your darkness with something else so he cannot use his weather effect. Regardless, you still have a very powerful Elemental pet there for your deal sealer.
I would love some comments! Thanks!