How one can help you to fight data import bugs?
Posted: November 14th, 2016, 3:18 am
I refer specifically to some abilities as they are shown in the Battle Info section of pets. See [pet]Runeforged Servitor[/pet] or [pet]Blood Boil[/pet] (the latter one not updated) for examples -- in some other cases one can see 0 damage or percent instead.
I can witness weird stuff on Wowhead aswell, and I believe this has to be a general problem regarding communication with the API, but I'm not gonna lurk into details.
I guess you can edit that manually, but it needs to be reported. What's the surest way to do it, considering variety provided and no keeping track?
Would it also be possible for you to get data directly from the gameplay in a way the WH client does or is it a sort of taboo? Of course for that purpose a single feature kept to the core team should be enough.
Oh, and any ETA on API at all, as it apparently isn't without bugs itself? :S
EDIT: I notice being at least partially noticed, thanks
I can witness weird stuff on Wowhead aswell, and I believe this has to be a general problem regarding communication with the API, but I'm not gonna lurk into details.
I guess you can edit that manually, but it needs to be reported. What's the surest way to do it, considering variety provided and no keeping track?
Would it also be possible for you to get data directly from the gameplay in a way the WH client does or is it a sort of taboo? Of course for that purpose a single feature kept to the core team should be enough.
Oh, and any ETA on API at all, as it apparently isn't without bugs itself? :S
EDIT: I notice being at least partially noticed, thanks