I found a bug in the Farmer Nishi Battle that causes the battle to abort. If I use my Terrible Turnip's tidal wave it washes out Toothbreakers sons of root ability but then crashes the pet battle with an error
WARNING: Invalid AuraInstanceID passed to FindObject: 12
WARNING: Invalid AuraInstanceID passed to FindObject: 8
Anyone else experience this?
Bug in Farmer Nishi Battle
- Mythichunter
- Posts:6
- Joined:December 19th, 2012
- Pet Score:4548
- Realm:Madoran-us
- Contact:
Re: Bug in Farmer Nishi Battle
I have experienced a bug in this tamer fight. It's called Brood of Mothran and it's a silkworm bug :p
(OK, bad joke - I've not tried any sweep attacks against Toothbreaker, I'll test it with Ragnaros tmrw.)
(OK, bad joke - I've not tried any sweep attacks against Toothbreaker, I'll test it with Ragnaros tmrw.)
Re: Bug in Farmer Nishi Battle
I had this bug that kicked me out of battle when used my Harbinger of Flame's tidal wave as the opening move. Maybe, it's the spell's bug?
Re: Bug in Farmer Nishi Battle
It does what supposed todo, getting rid of the little adds, but that indeed bugs out the pet master.
so no useing remove object of battle ability during toothbreaker.
bigger question if this also happens during player vs player pet battle, if so thing some needs to make a bug report on it
so no useing remove object of battle ability during toothbreaker.
bigger question if this also happens during player vs player pet battle, if so thing some needs to make a bug report on it
Re: Bug in Farmer Nishi Battle
I did a bug report on it about 5 days ago.
Magma Wave (Molten Hatchling) and Tidal Wave are supposed to break all the objects (Turrents, Bombs, etc) from the enemy. Since the Sons of the Root are considered objects, they are destroyed and when it's the NPC turn to attack, the game can't find any object to attack and it breaks the battle.
Magma Wave (Molten Hatchling) and Tidal Wave are supposed to break all the objects (Turrents, Bombs, etc) from the enemy. Since the Sons of the Root are considered objects, they are destroyed and when it's the NPC turn to attack, the game can't find any object to attack and it breaks the battle.