Fairly good dark team.

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Jrallen01
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Fairly good dark team.

Post by Jrallen01 » April 28th, 2014, 6:39 pm

Im running a dark team and seem to be winning more than losing. Is there anything I can do to improve it. I have quite a few 25s and would like to improve this team.
Thanks
scourged whelp
tail sweep
call darkness
plagued blood

ghostly skull
death coil
spectral strike
siphon life

Dread Hatchling
peck
call darkness
nocturnal strike.

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Awq
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Re: Fairly good dark team.

Post by Awq » April 28th, 2014, 8:40 pm

I am not sure about my recommendation. I have very little experience with Darkness teams. I however have used the Ghostly Skull in an Arcane Storm team, which plays similar. I prefer Shadow Slash, Unholy Ascension as abilities. Unholy Ascension will make your other 2 pets hit so much harder (and the dread hatchling already hits hard). The increased damage from choosing Shadow Slash is favorable in a lot of matchups. I find these moves favorable even with Arcane Storm up, and a pet generally does not receive much healing during Darkness.

Ah, I would jokingly recommend to replace the Scourged Whelpling with a speedy S/S Crow, but either is fine!

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Jrallen01
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Re: Fairly good dark team.

Post by Jrallen01 » April 29th, 2014, 6:26 am

Thanks, I was thinking of trying the crow.

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Luciandk
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Re: Fairly good dark team.

Post by Luciandk » April 29th, 2014, 6:57 am

Mind you, if you use 2x flyers, you are setting yourself up for possible trouble with magic damage.

Ive dabbled with a dark team, and what I would recommend is:

Dread Hatchling
Ghostly Skull
Enchanted Lantern

Which gives a wide range of diverse options. Plus that the lantern comes with a blind and an ability that plays off blind is just icing on the cake.

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