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Invasive Buzzer

Pets by Family Flying Wasps Invasive Buzzer
Invasive Buzzer
Invasive Buzzer
Rating: 2.91 / 5 — Rate it belowRating: 2.91 / 5 — Rate it belowRating: 2.91 / 5 — Rate it belowRating: 2.91 / 5 — Rate it belowRating: 2.91 / 5 — Rate it below
Appearance
2.91 41 votes
Rating: 3.30 / 5 — Rate it belowRating: 3.30 / 5 — Rate it belowRating: 3.30 / 5 — Rate it belowRating: 3.30 / 5 — Rate it belowRating: 3.30 / 5 — Rate it belowRating: 3.30 / 5 — Rate it below
Battle
3.30 20 votes

Drop: War Chest of the Wild Hunt

Zone: The Maw

Approximate Drop Rate: Unknown

Invasive Buzzer
Invasive Buzzer
Binds when picked up
Use: Teaches you how to summon this companion.
Want it Want it | Got it | Exclude — Community: 1.7% have it
Uncommon
Yes
Neutral Neutral
Air (flies alongside flying mount)
Idles about.
Wing flutter (constant); vocalizations (on-click)
None
3 allowed
Shadowlands
Patch 9.1.0 | Posted: June 29, 2021
The War Chest of the Wild Hunt is rewarded upon completion of a Night Fae Assault on The Maw.
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Quality
Level 0: Health 0Power 0Speed 0
Requires Pet Level: 1

100% Hit Chance 

 

Attacks the enemy with 1-3 blades of wind, dealing 197 Flying damage per attack.


Vs. Aquatic

Vs. Dragonkin
Requires Pet Level: 10

100% Hit Chance 

 

Unleash a burst of wind, dealing 413 Flying damage.


Vs. Aquatic

Vs. Dragonkin
3 Round Cooldown
Requires Pet Level: 2

100% Hit Chance 

 

Deals 295 Beast damage.

 

Interrupts the opponent's round if the user goes first.


Vs. Critter

Vs. Flying
2 Round Cooldown
Requires Pet Level: 15

100% Hit Chance 

 

Summons locusts for one round and then swarms the enemy, dealing 886 Critter damage.


Vs. Undead

Vs. Humanoid
4 Round Cooldown
Requires Pet Level: 4

100% Hit Chance 

 

Poisons the enemy team for 118 Beast damage every round for 2 rounds.


Vs. Critter

Vs. Flying
3 Round Cooldown
Requires Pet Level: 20

100% Hit Chance 

 

Bites deeply into the enemy, dealing 394 Beast damage.

 

Deals double damage if the target is Poisoned. 


Vs. Critter

Vs. Flying
Flying

Passive: 

Flying creatures gain 50% extra speed while above 50% health.

 

Damage Taken 

50% from Magic abilities

33% from Beast abilities


Gorm find a way to invade just about anywhere, and the Maw is no exception.
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