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Minimancer

Minimancer
Minimancer
Rating: 3.93 / 5 — Rate it belowRating: 3.93 / 5 — Rate it belowRating: 3.93 / 5 — Rate it belowRating: 3.93 / 5 — Rate it belowRating: 3.93 / 5 — Rate it below
Appearance
3.93 113 votes
Rating: 3.50 / 5 — Rate it belowRating: 3.50 / 5 — Rate it belowRating: 3.50 / 5 — Rate it belowRating: 3.50 / 5 — Rate it belowRating: 3.50 / 5 — Rate it belowRating: 3.50 / 5 — Rate it below
Battle
3.50 59 votes

Achievement: Pet Battle Challenge: Stratholme

Category: Pet Battles

Evil Wizard Hat
Evil Wizard Hat
Binds when picked up
Use: Teaches you how to summon this companion.
Want it Want it | Got it | Exclude — Community: 1.5% have it
Rare
No
Neutral Neutral
Ground
Idles about.
Vocalizations (on-click)
None
1 allowed
Battle For Azeroth
Patch 8.2.0 | Posted: June 25, 2019
This pet is rewarded upon completion of the more difficult version of the Stratholme Pet Battle Dungeon.

Players must first complete and turn in Tiny Terrors of Stratholme before gaining access to the challenge version of the dungeon.

The challenge version of the Pet Battle Dungeon requires at least 15 level 25 battle pets. Players cannot heal or revive their pets during challenge-mode, similar to the Celestial Tournament scenario.
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Quality
Level 0: Health 0Power 0Speed 0
Requires Pet Level: 1

100% Hit Chance 

 

Shocks the target with dark energy, dealing 433 Undead damage.


Vs. Humanoid

Vs. Aquatic
Requires Pet Level: 10

100% Hit Chance 

 

Deals 275 Undead damage and heals the user for 50% of the damage dealt.


Vs. Humanoid

Vs. Aquatic
2 Round Cooldown
Requires Pet Level: 2

Summon a skeletal minion that assaults the enemy team's front pet, dealing 177 Undead damage each round.

 

Each minion lasts 4 rounds.


Vs. Humanoid

Vs. Aquatic
5 Round Cooldown
Requires Pet Level: 15

100% Hit Chance 

 

Deals 709 Undead damage to the enemy team, split evenly amongst them.

 

Destroys objects created by both teams.


Vs. Humanoid

Vs. Aquatic
Requires Pet Level: 4

100% Hit Chance 

 

Deals 59 Undead damage to the enemy's active pet every round for 9 rounds. Persists through pet swaps.


Vs. Humanoid

Vs. Aquatic
1 Round Cooldown
Requires Pet Level: 20

80% Hit Chance 

 

Hurls bones at the enemy, dealing 531 Undead damage.

 

Bones continue to fall on the enemy's current pet, dealing 59 Undead damage each round for 4 rounds


Vs. Humanoid

Vs. Aquatic
Undead

Passive: 

Undead pets return to life immortal for one round when killed, but deal 25% less damage.

 

Damage Taken 

50% from Critter abilities

33% from Dragonkin abilities

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Top RaterGbh102 
Rating: +1   [Report]

So, I’ve just leveled him to 25 and tried in a battle and what I found out is, that his Raise Ally (undead version of Clockwork Gnome’s Build Turret, similar in working mechanics yet, unlike turret, it does ONE shot each round instead of three. One shot, however, hits for more than 100 so almost same ability in utility meaning ;)))) combined with Soul Steal and Death and Decay/Bone Barrage make quite nice combo with decent survivability. Definitely worth of try.

Aug 22, 2019 at 4:31pm | Edits: 3 | Burning Legion-eu | Pets: 1483 Compare collections | Score: 11849
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Some argue that the beard is what grants a spell caster their power, but they're wrong. The hat is where the magic is really from.
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