I would have liked to have seen their face

Discuss pet battles, strategy and theorycrafting.
Post Reply
User avatar
JEC
Posts:79
Joined:April 30th, 2011
Pet Score:5503
Realm:Arthas-us
Contact:
I would have liked to have seen their face

Post by JEC » July 9th, 2014, 9:55 am

During a recent battle, my opponent used Apocalypse. The battle proceeded to where I had only a Death Adder left facing an Emerald Proto-Whelp with a Beetle in the wings. The Whelp had just fully healed from Emerald Dream when the Apocalypse hit, killing the Whelp but not my Adder.

I almost felt bad winning that one....

User avatar
Kendrah
MVP
Posts:379
Joined:June 26th, 2013
Pet Score:9579
Realm:Thrall-us
Contact:

Re: I would have liked to have seen their face

Post by Kendrah » July 9th, 2014, 11:40 am

[ability]Apocalypse[/ability] can be dodged now? Wasn't that damage that couldn't be blocked before? I remember it saying that.

User avatar
Shinii
Top Rater
Posts:205
Joined:December 19th, 2012
Pet Score:5470
BattleTag®:Shini#1888
Realm:Zul'jin-us
Contact:

Re: I would have liked to have seen their face

Post by Shinii » July 9th, 2014, 11:50 am

I dodged it last time it was played against me also.
I was happy enough to do a jig.

User avatar
Luciandk
Posts:1293
Joined:February 12th, 2012
Pet Score:3576
Realm:Argent Dawn-eu
Contact:

Re: I would have liked to have seen their face

Post by Luciandk » July 9th, 2014, 1:24 pm

Apocalypse have dodgy mechanics. It will appearently only hit if the caster is active on the turn it lands.

User avatar
Kel
Posts:457
Joined:March 12th, 2014
Pet Score:4788
BattleTag®:TerribleTim#1747
Realm:Ravencrest-us
Contact:

Re: I would have liked to have seen their face

Post by Kel » July 9th, 2014, 3:53 pm

Luciandk wrote:Apocalypse have dodgy mechanics. It will appearently only hit if the caster is active on the turn it lands.
Do you mean if the beetle is active, or if the player who's pet cast it is active?
HayWire Motorsports
Tacoma, Washington
http://www.haywire-racing.com

User avatar
Luciandk
Posts:1293
Joined:February 12th, 2012
Pet Score:3576
Realm:Argent Dawn-eu
Contact:

Re: I would have liked to have seen their face

Post by Luciandk » July 9th, 2014, 3:58 pm

Kel wrote:
Luciandk wrote:Apocalypse have dodgy mechanics. It will appearently only hit if the caster is active on the turn it lands.
Do you mean if the beetle is active, or if the player who's pet cast it is active?
The beetle whom cast Apocalypse has to be alive and the active pet when apocalpyse lands, for it not to be a dud. Thats my understanding of it.

User avatar
Kel
Posts:457
Joined:March 12th, 2014
Pet Score:4788
BattleTag®:TerribleTim#1747
Realm:Ravencrest-us
Contact:

Re: I would have liked to have seen their face

Post by Kel » July 9th, 2014, 5:28 pm

Luciandk wrote:The beetle whom cast Apocalypse has to be alive and the active pet when apocalpyse lands, for it not to be a dud. Thats my understanding of it.
Then why would it kill the opponent's pet and not yours too? I'm confused. :? :?:
HayWire Motorsports
Tacoma, Washington
http://www.haywire-racing.com

User avatar
Graven
Posts:582
Joined:October 31st, 2008
Pet Score:5307
Realm:Terenas-eu
Contact:

Re: I would have liked to have seen their face

Post by Graven » July 10th, 2014, 3:00 pm

Luciandk wrote:
Kel wrote:
Luciandk wrote:Apocalypse have dodgy mechanics. It will appearently only hit if the caster is active on the turn it lands.
Do you mean if the beetle is active, or if the player who's pet cast it is active?
The beetle whom cast Apocalypse has to be alive and the active pet when apocalpyse lands, for it not to be a dud. Thats my understanding of it.
Wow, so this ability is even more useless than I first thought...

User avatar
JEC
Posts:79
Joined:April 30th, 2011
Pet Score:5503
Realm:Arthas-us
Contact:

Re: I would have liked to have seen their face

Post by JEC » July 11th, 2014, 9:46 am

I think its a bug introduced at some point, as it did use to work without requiring the original pet to be up and active. But it sounds like the ability is going to be changed. Then nerfed. Then bugged again.... :)

Post Reply