Kwint Battle Trainer

Discuss pet battles, strategy and theorycrafting.
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Waterlilly
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Kwint Battle Trainer

Post by Waterlilly » August 27th, 2018, 3:51 pm

Is there ANY way to beat this guy??? Even with the best team his pets are way OP, I mean his sharks get 3 moves to my pets 1 move, even though my pets are better matched that his. No combo I have seen videos on works, and there is nothing anywhere on methods to beat this guy.

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Babypowerlok
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Re: Kwint Battle Trainer

Post by Babypowerlok » August 27th, 2018, 5:36 pm

I used:

Iron starlett 1 1 1
Mechanical pandaren dragonling 2 1 2
Blackfuse bombling 2 1 2

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Peanutty
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Re: Kwint Battle Trainer

Post by Peanutty » August 27th, 2018, 9:24 pm

I used:
Blackfuse Bombling: 2, 1, 1
Ikky: doesn't matter, 1, 1
Ancient Nest Guardian: 1, 1, doesn't matter

I don't remember exactly what I did, but it was something like this?
first shark: Blackfuse uses Bombing Run, Zap til dead
2nd shark: Keep blackfuse in to eat stun, explode, then swap to Ikky, Black Claw then Flock
3rd shark: Ikky finished flock and dies, swap to nest guard, Metal Fist til dead

Honestly it only took a few tries because I didn't want to revive my pets so I just grabbed whatever was alive.

Ziast
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Re: Kwint Battle Trainer

Post by Ziast » August 27th, 2018, 10:05 pm

I used Lovebird Hatchling and Robo-Chick, didn't need the third pet. Lovestruck and Phermones on cooldown, Windup a couple times and they went down easy.

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50trent
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Re: Kwint Battle Trainer

Post by 50trent » August 27th, 2018, 11:09 pm

Took him down with:
Iron starlette - wind up, super charge, wind up
Ikky - black claw, flock
Clockwork Gnome - build turret, fist til dead

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Re: Kwint Battle Trainer

Post by Pko9876 » August 28th, 2018, 8:32 am

Iron Starlette - 1,x,1
Stitched Pup - 1,x,2
Didn't need 3rd pet but would have just used Chrominius - x,1,2

Took 2 tries, was able to kill first 2 pets with Iron Starlette alone

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Uduwudu
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Re: Kwint Battle Trainer

Post by Uduwudu » August 29th, 2018, 9:18 am

Hi,

One of those fights that can get frustrating ... I ended up using 2 Starlettes and Ikky. Screwed up the rotation on the first fight, but did fine the 2nd.

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Glinskus
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Re: Kwint Battle Trainer

Post by Glinskus » September 3rd, 2018, 6:52 am

I saw this on Wowhead - use 3 level 1 pets - worked easily.

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Uduwudu
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Re: Kwint Battle Trainer

Post by Uduwudu » September 3rd, 2018, 2:58 pm

Glinskus wrote:I saw this on Wowhead - use 3 level 1 pets - worked easily.
I think this is hilarious ... I like it! AND it makes it all fun!

(... with one exception ... I don't have any level 1 pets! Everything is 25 and Rare, and only one is 23 being finished up with a few battles! ... )

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Digem
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Re: Kwint Battle Trainer

Post by Digem » September 4th, 2018, 10:45 am

Uduwudu wrote:
Glinskus wrote:I saw this on Wowhead - use 3 level 1 pets - worked easily.
I think this is hilarious ... I like it! AND it makes it all fun!

(... with one exception ... I don't have any level 1 pets! Everything is 25 and Rare, and only one is 23 being finished up with a few battles! ... )

Seems awful cheap but you have to have extra left sharks, cinder pups , or holiday pets to use and then sell when max level

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Re: Kwint Battle Trainer

Post by Keli » March 6th, 2019, 3:05 am

Just soloed with Warbot!1,2,1

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Uduwudu
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Re: Kwint Battle Trainer

Post by Uduwudu » March 6th, 2019, 4:54 am

Hi,

There is one strat on the site that has Tonk, Ikky and Zep ... and it is a good one, however, the directions/instructions are horrible, as they do not factor in the possible interrupts and you lose a round. But if you learn to adjust the Missile, after the Shock and Awe, you can do this. Remember that after the stun (if yours pops from Shock and Awe) it will switch to the next shark ... and you immediately want to swap to Ikky to get the benefit of the bonus. Ikky, however, every other fight or so, also gets stunned, but recovers well, as long as it only loses the 1st or 2nd round of the Rampage part. After that it's easy ... you still have Tonk at half health and you can let Ikky pop the buff and rampage again, and it will probably die, but then you still have a full Zep and a half Tonk, and I like to pop the Tonk, and Shock and Awe, and if I'm bored and the shark is being a headache ... Ion Cannon!

Fight over, as you get the 1st shark back, and you have a Zep with a couple of blocks.

Have not tried the Level 1 story yet ...

Too many of the strategies above, btw, (for my tastes) were really difficult and I think they were also affected by the stuns, but you got to remember that if you stun the first shark, it switches to the 2nd, and same thing on the 2nd to the 3rd shark. And you MUST have an alternative for WHEN you get stunned.

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Frchorknabe
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Re: Kwint Battle Trainer

Post by Frchorknabe » March 9th, 2019, 12:25 pm

For the Flying pets achievements I did the usual against him: three moths with moth bolls, cocoon strike, alpha strike. Worked just fine.

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Lucyvanpelt27
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Re: Kwint Battle Trainer

Post by Lucyvanpelt27 » June 2nd, 2019, 12:33 pm

omg!!!!! three level one pets worked! i used Anklerender, kneebiter, and Footslasher what kind of voodoo is this? that was for the world quest.

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