What do you guys think of a dot cleave team? Relies on dots, and aoe damage to kill the team. Trying to think of some pets this might work with. Would be interesting to have something like a Restless Shadeling, Singing Song Flower, and Fungal Abomination.
Use the Singing Song Flower for increased healing and aoe damage, and use the Restless Shadeling for the team wide healing with Plagued Blood (I think thats what its called), and then spread dots and shadelings healing ability on everyone and boom. You got yourself a damned near invincible team right there. Plus Singing Song Flower has a nice aoe heal along with 2 big hitting abilities.
What do you guys think? I think it could work pretty well!
What do you guys think?
Re: What do you guys think?
Could be interesting, but easily counterable..
For example:
1) Throw in Magical Crawdad
2) Cast Shell Shield, block 99% of DoTs and AoEs
3) Have Wish as back up that will heal you for 2k health since its boosted by Sunny Day (thanks singing sunflower!), in case some damage eventually goes through Shell Shield
For example:
1) Throw in Magical Crawdad
2) Cast Shell Shield, block 99% of DoTs and AoEs
3) Have Wish as back up that will heal you for 2k health since its boosted by Sunny Day (thanks singing sunflower!), in case some damage eventually goes through Shell Shield
Re: What do you guys think?
Yea, but honestly how many teams have you run into that have Magical Crawdad? Honestly; I have only run into 1 team with him and I moped the floor with them. It took a bit of time to get through wish, but it was easily manageable as far as pet battles go.
I was thinking that it might be a good idea to add a Fire fly of some sort to add some different types of damage that are being dealt or maybe a viscidus globule to absorb those huge hits coming from pets like Fluxfire Feline (yay for magic passive).
Just thought it would be something fun to toss out there. Been having fun kind of theory crafting new team comps and different ability set up's and test'em out. All I need to do is get every pet to level 25 and I'm set! xD lol
I was thinking that it might be a good idea to add a Fire fly of some sort to add some different types of damage that are being dealt or maybe a viscidus globule to absorb those huge hits coming from pets like Fluxfire Feline (yay for magic passive).
Just thought it would be something fun to toss out there. Been having fun kind of theory crafting new team comps and different ability set up's and test'em out. All I need to do is get every pet to level 25 and I'm set! xD lol
Re: What do you guys think?
I've encountered Magical Crawdad more than once in PvP, he's still a popular pet.
And that was just one example, many pets have damage reduction abilities, which destroys any pet sololy built on DoTs.
And if you got through him easily, with that team, and he had the Crawdad, he was clearly doing it wrong.
Anyway, my point was that it'd be a better strategy to diversify your strength and weaknesses than put all your eggs in the same basket, in my opinion. I had tried something similar with Clockwork Gnome and Restless Shadeling, the Gnome, with his turrets, and with Plaggued Blood on the enemy, was getting 7 heals per round, during the best rounds, but that was about one round every ~7? rounds.. In the end, I realised it was just not worth doing all the pet swapping to keep Plaggued Blood on, was better off changing the Shadeling for another pet that was good on his own and not waste a spot in my team just to keep a debuff on and swamp pets twice every 5 rounds to keep it up.
But if you feel confident with that team, go for it.
Edit: Molten Hatchling (with Brittle Webbing) would be fun against that team too!
And that was just one example, many pets have damage reduction abilities, which destroys any pet sololy built on DoTs.
And if you got through him easily, with that team, and he had the Crawdad, he was clearly doing it wrong.
Anyway, my point was that it'd be a better strategy to diversify your strength and weaknesses than put all your eggs in the same basket, in my opinion. I had tried something similar with Clockwork Gnome and Restless Shadeling, the Gnome, with his turrets, and with Plaggued Blood on the enemy, was getting 7 heals per round, during the best rounds, but that was about one round every ~7? rounds.. In the end, I realised it was just not worth doing all the pet swapping to keep Plaggued Blood on, was better off changing the Shadeling for another pet that was good on his own and not waste a spot in my team just to keep a debuff on and swamp pets twice every 5 rounds to keep it up.
But if you feel confident with that team, go for it.
Edit: Molten Hatchling (with Brittle Webbing) would be fun against that team too!
Re: What do you guys think?
you don't even need a crawdad. any type of shield that reduces an amount of XX damage is extremely strong against low hitting abilities.
Re: What do you guys think?
I've been playing around with a similar idea with a Scourged Whelpling (for Plagued Blood and Death and Decay) and a Sporeling Sprout. It's quite funny to watch a pet be nuked by all those dots, but anything with damage reduction makes it difficult.
Re: What do you guys think?
Like I said, it was just one of many exampleRil wrote:you don't even need a crawdad. any type of shield that reduces an amount of XX damage is extremely strong against low hitting abilities.