Edit: I'll probably go for 5 wins per team instead. Guess I just want to switch things up more.
![Smile :)](./images/smilies/icon_e_smile.gif)
I'll admit, I've earned many a win with this team. I think Rabid Nut Varmint is definitely a pet that's entirely too overlooked.Vek wrote:78-74
Team:
P/P Rabid Nut Varmint 5000(Thrash,Overtune,Rabid Strike)
S/S Death Adder Hatchling(Poison Fang,Puncture Wound,Blinding Poison)
P/P Emperor Crab(Snap,Healing Wave,Shell Shield)
Ghostly Skull, Fossilized Hatchling, Son of Animus. Unholy Ascension with BONESTORM did some damage, but the Son of Animus was pretty much out of the picture quickly enough. Was closeish to a draw, but in the end P/P was left standing with 700 health. Win.
Garden Moth, Blighthawk, Clockwork Gnome. Turret + Repair didn’t work great vs Crab. Also Nut Varmin made good against the Moth. Win.
Clockwork Gnome, Grassland Hopper, Voodoo Figurine. Rot, Wild Magic and Stampede would have been awful unless it was on a Shell Shielded Snapping Crab. Win
Fox Kit, Clockwork Gnome, Disgusting Oozeling. Emperor Crab pretty much shuts down both Gnome and Oozeling(dots blocked and absorb hit for 39). Win.
Grey Moth, Hopling, Lil’ Deathwing. Overtuned Varmint is quite nice vs flying, also brought Deathwing down to 54 health after some switches by my opponent. DAH mopped up. Win.
Record: 5-0